Commit Graph

16 Commits

Author SHA1 Message Date
2b84bfcad2 #305 - Made all list types full height 2025-01-07 21:00:26 +01:00
bdd2f93175 Added gap between list elements
(Cyan boxes touched when 1 item was selected and other was hovered over)
2025-01-04 22:41:20 +01:00
40c87f0ee3 Renamed zone > map 2025-01-02 17:31:31 +01:00
2abce7a7e7 Sorted imports 2025-01-01 19:05:24 +01:00
d0c08c25fd #286 - Added global class for fully absolute-centering elements 2024-12-29 02:21:21 +01:00
231f19a30f Added characterChest component for chest equipment, moved some files 2024-12-27 00:27:54 +01:00
179ceb0ca0 Cleaned up assets, added default border values to main.scss 2024-12-26 20:03:42 +01:00
03313cb092 #259 - Changed bg options for modals, restyled GM Panel 2024-12-15 15:24:10 +01:00
2c96caee4f Text white when item is active in asset manager 2024-11-17 17:00:07 +01:00
36901782ea Adjusted gm panel + toolbar styling, fixed tilelist overflow 2024-10-19 22:11:20 +02:00
be3cbf77bf Added global empty btn styling, adjusted and WIP modal styling 2024-10-16 20:47:29 +02:00
8b98fc5c4e More WIP ingame UI
Temporary skill icons, adjusted borders globally
2024-10-13 20:27:44 +02:00
4293ec63b6 Adjusted global style classes 2024-10-09 21:46:12 +02:00
42291b93eb Renamed store files to (xyz)Store for better readability 2024-09-22 00:53:29 +02:00
be4c201d81 My 13th reason (2.0) 2024-09-20 16:34:17 +02:00
bdc2ba35c9 Major refractor, cleaning and improvements. 2024-08-24 03:07:48 +02:00