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0f46e3b6d2
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#323 - Added alt to all images, also removed unused templates
Templates for old user panel hadnt been removed yet
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2025-01-31 19:35:29 +01:00 |
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5dd9d1e7af
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Added temp. offset logic for easier sprite management
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2025-01-31 02:16:19 +01:00 |
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15f9e9861e
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Zoom
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2025-01-31 01:55:52 +01:00 |
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5747166822
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Don't toggle accordion on button press
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2025-01-31 01:17:44 +01:00 |
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57ad9d4889
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Don't update after closing sprite action img offset modal
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2025-01-30 18:32:33 +01:00 |
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f268ac9e5b
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Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management
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2025-01-30 18:29:55 +01:00 |
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fb6e2aa742
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Undo and redo cycling through map edit history
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2025-01-29 19:48:09 -06:00 |
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e530f69311
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Recording a stack of editor tile changes with command pattern
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2025-01-28 15:33:47 -06:00 |
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2a6321b06b
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Tile and map object list modals start at top left
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2025-01-28 14:09:40 -06:00 |
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ba90982e35
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Implemented tap vs hold drawing setting
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2025-01-28 13:52:15 -06:00 |
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85537840ab
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Improved code
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2025-01-28 05:14:37 +01:00 |
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2b7082ac92
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Bug fix caused by formatting
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2025-01-28 05:01:52 +01:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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027325f2bf
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
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2025-01-28 01:59:29 +01:00 |
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517e92b07b
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Fully restored tile picker function
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2025-01-27 14:49:27 -06:00 |
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6bede8c44e
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Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function
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2025-01-27 14:33:29 -06:00 |
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9e652868ca
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Prepping to work on Placed map objects
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2025-01-27 00:18:46 -06:00 |
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35f0dcca64
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Hierarchical pointer handling logic
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2025-01-26 21:21:24 -06:00 |
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9618e07bc6
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refactoring pointer events and input handling improvements
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2025-01-26 20:50:34 -06:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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37acf1782b
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Removed isAnimated and isLooping fields
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2025-01-27 01:51:53 +01:00 |
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14aa696197
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Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Locked in, made mapeditor my bi-
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2025-01-26 23:28:15 +01:00 |
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45a9d8cfdb
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Formatted code
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2025-01-25 14:45:09 +01:00 |
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e0a48a089a
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Sorted imports
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2025-01-25 13:49:52 +01:00 |
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69f9944dc7
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Use Dexie instead of Pinia store values in tileList inside mapEditor
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2025-01-25 13:49:03 +01:00 |
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7a51323682
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:40 +01:00 |
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5202251ac7
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Tailwind improvement
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2025-01-23 00:50:35 +01:00 |
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5e2781b265
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Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage
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2025-01-23 00:47:34 +01:00 |
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ebd6d96e54
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Started streamlining map editor with regular map logic
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2025-01-22 20:34:56 +01:00 |
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2d48f83802
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Load tiles before showing map editor UI
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2025-01-22 00:31:14 +01:00 |
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7dccb73698
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TS improvement
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2025-01-21 23:38:42 +01:00 |
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93baa10acf
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Improvements
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2025-01-14 02:39:41 +01:00 |
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0657dbcb1b
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Tiny improvements
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2025-01-13 14:51:28 +01:00 |
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5cf7423a5c
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PlacedMapObjects.vue refactor for map
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2025-01-13 11:40:41 +01:00 |
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4d88917526
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Loading placed map objects works again
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2025-01-13 11:02:04 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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367d536c52
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more shit
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2025-01-12 22:11:33 +01:00 |
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b9bcfc719f
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Merge remote-tracking branch 'origin/feature/cache'
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2025-01-10 23:23:00 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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2b84bfcad2
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#305 - Made all list types full height
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2025-01-07 21:00:26 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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41f82897a8
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Better naming
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2025-01-06 00:11:19 +01:00 |
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37b97b0aac
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Fixes
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2025-01-05 22:06:05 +01:00 |
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c1d9cc3a11
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Disabled vue dev tools, replaced ref with shallowRef, better naming
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2025-01-05 21:00:16 +01:00 |
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b54b825422
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Map event tile improvements
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2025-01-05 06:22:28 +01:00 |
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0142850983
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Map editor WIP
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2025-01-05 04:01:50 +01:00 |
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2d09715dc4
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Map editor improvements
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2025-01-05 01:43:39 +01:00 |
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ef807982a5
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Map editor improvements
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2025-01-05 00:07:55 +01:00 |
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ae0841889b
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Fixed emits
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2025-01-04 23:17:54 +01:00 |
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bdd2f93175
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Added gap between list elements
(Cyan boxes touched when 1 item was selected and other was hovered over)
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2025-01-04 22:41:20 +01:00 |
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