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d0af83ec60
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N/A
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2025-02-14 23:15:35 +01:00 |
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56f30093f6
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Teleport fix WIP
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2025-02-14 03:04:42 +01:00 |
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8bf67ab168
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Minor fix and format
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2025-02-14 02:23:13 +01:00 |
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f83e2bf8c8
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
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2025-02-14 02:08:23 +01:00 |
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579749f4e0
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fuck depth sorting man
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2025-02-13 17:08:47 +01:00 |
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ddc26a021b
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Depth sort fix attempt
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2025-02-13 14:50:46 +01:00 |
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0c450b24ed
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Teleport modal restored, and expanded undo/redo to include all placed and erase edits across each map element type (map object advanced actions WIP)
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2025-02-10 16:08:15 -06:00 |
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8f9b19ba8b
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i hate environment differences
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2025-02-09 17:44:26 +01:00 |
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d997a33b86
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Added check
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2025-02-09 17:43:39 +01:00 |
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9749b02ccf
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Debug
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2025-02-09 17:42:45 +01:00 |
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f83d5eabee
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Map service fix attempt
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2025-02-09 17:41:08 +01:00 |
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a9cedba4e0
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Renamed get to getById, map improvement
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2025-02-09 17:33:10 +01:00 |
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50daf01a01
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Depth sorting works semi-better this way
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2025-02-05 03:36:24 +01:00 |
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d2b6d8dcb3
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Showing placed map object works in both game and map editor, updated types, cleaned some logic
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2025-02-05 02:27:18 +01:00 |
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027fdd7dac
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TS improvements, WIP loading map objects in game map, WIP loading tile textures
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2025-02-05 00:47:28 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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