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fab0b08425
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:02 +01:00 |
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b074270c75
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TS fix
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2025-01-25 00:06:25 +01:00 |
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30845b80e9
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Minor formatting improvement
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2025-01-25 00:02:22 +01:00 |
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bde0f74f19
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Re-added required package
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2025-01-24 22:58:46 +01:00 |
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bc685c63ef
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Cleaned code; overwrite cache if newer results are found
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2025-01-23 20:40:41 +01:00 |
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7a922261e3
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Removed mapList from Pinia store, we fetch them from mapStorage
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2025-01-23 20:04:47 +01:00 |
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3936676f2c
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fog transparency fix
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2025-01-23 13:04:43 -06:00 |
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9744083dea
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Renamed downloadAndStore to downloadCache
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2025-01-23 19:46:19 +01:00 |
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176f31d84a
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Light calculations with minute percision
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2025-01-23 02:38:30 -06:00 |
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faad00b2a5
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Simplified effects code and implemented smooth interpolation between day an night light values
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2025-01-23 01:56:20 -06:00 |
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a61e05592d
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Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way
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2025-01-22 18:00:39 -06:00 |
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5202251ac7
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Tailwind improvement
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2025-01-23 00:50:35 +01:00 |
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5e2781b265
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Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage
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2025-01-23 00:47:34 +01:00 |
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ebd6d96e54
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Started streamlining map editor with regular map logic
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2025-01-22 20:34:56 +01:00 |
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41005735f9
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Added version to dexie base class
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2025-01-22 20:34:16 +01:00 |
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78f1c6e6a0
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Added font to loading text
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2025-01-22 00:36:00 +01:00 |
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2d48f83802
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Load tiles before showing map editor UI
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2025-01-22 00:31:14 +01:00 |
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7dccb73698
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TS improvement
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2025-01-21 23:38:42 +01:00 |
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7171112881
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Moved effects.vue into map folder
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2025-01-21 23:33:56 +01:00 |
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9a601b7e2e
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Wait for map load before loading effects
Both command and mapSettings effects work again
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2025-01-21 19:59:40 +01:00 |
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5c68b02fff
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Removed redundant const
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2025-01-19 00:06:36 +01:00 |
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b86d9dd4ce
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Half working effects
Command triggered effects still brokey
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2025-01-19 00:03:08 +01:00 |
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93baa10acf
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Improvements
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2025-01-14 02:39:41 +01:00 |
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419cf319be
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TS fix
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2025-01-14 02:17:35 +01:00 |
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1cd7f28402
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Removed debugging code
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2025-01-13 15:02:53 +01:00 |
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0657dbcb1b
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Tiny improvements
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2025-01-13 14:51:28 +01:00 |
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5cf7423a5c
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PlacedMapObjects.vue refactor for map
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2025-01-13 11:40:41 +01:00 |
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4d88917526
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Loading placed map objects works again
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2025-01-13 11:02:04 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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367d536c52
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more shit
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2025-01-12 22:11:33 +01:00 |
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3f8c911e9d
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Clean up
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2025-01-12 20:54:59 +01:00 |
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689e443b3d
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.
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2025-01-12 03:24:31 +01:00 |
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4fead371d7
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sprite shit
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2025-01-11 21:48:08 +01:00 |
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b9bcfc719f
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Merge remote-tracking branch 'origin/feature/cache'
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2025-01-10 23:23:00 +01:00 |
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9de7af961e
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Improved map tile initialising
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2025-01-10 23:22:32 +01:00 |
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4067ec2585
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.
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2025-01-10 21:03:02 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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7b1dcf7ce3
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Added comments
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2025-01-09 16:00:36 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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2b84bfcad2
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#305 - Made all list types full height
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2025-01-07 21:00:26 +01:00 |
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f829cfb883
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#309 - Removed mobile hidden styling from inner ui box
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2025-01-07 20:20:52 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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6e30a8530a
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:02 +01:00 |
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41f82897a8
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Better naming
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2025-01-06 00:11:19 +01:00 |
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37b97b0aac
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Fixes
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2025-01-05 22:06:05 +01:00 |
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c1d9cc3a11
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Disabled vue dev tools, replaced ref with shallowRef, better naming
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2025-01-05 21:00:16 +01:00 |
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b54b825422
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Map event tile improvements
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2025-01-05 06:22:28 +01:00 |
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0142850983
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Map editor WIP
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2025-01-05 04:01:50 +01:00 |
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