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a6d6d894a9
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#363 : Moved socket logic into socketManager and removed it from Pinia store
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2025-02-17 01:17:02 +01:00 |
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dbb4cae154
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Only update value if is self
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2025-02-16 18:21:53 +01:00 |
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9a8220e4e0
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Teleport walk fix
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2025-02-16 18:16:35 +01:00 |
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ad611ef593
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Send new location as array instead of object
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2025-02-16 17:19:19 +01:00 |
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15dc331a43
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Improved movement logic
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2025-02-16 17:14:24 +01:00 |
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920baaebde
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Updated interval value
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2025-02-16 01:55:04 +01:00 |
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2e3ff803f6
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Improvement
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2025-02-11 23:17:06 +01:00 |
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dd1cc795de
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Replaced all event names with numbers for less bandwidth usage
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2025-02-11 23:13:15 +01:00 |
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5f2c7a09b1
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Slightly improved logic
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2025-02-10 18:32:35 +01:00 |
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b27a2e8779
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Updated move interval
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2025-02-10 15:33:09 +01:00 |
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b3c9e3ca3d
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75
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2025-02-10 15:30:08 +01:00 |
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31a91c3f9f
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Prod. env improvements
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2025-02-10 15:26:47 +01:00 |
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c2d41a63a7
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Added playSound func, use this on attack
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2025-02-06 21:00:32 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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99bb1555a0
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Listen for attack events. TODO: finish anim. handling
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2025-02-01 04:30:07 +01:00 |
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9d95562679
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Implemented logic to walk with arrow keys
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2025-02-01 01:43:01 +01:00 |
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a9de031673
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poc
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2025-02-01 01:31:28 +01:00 |
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e389534e30
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npm run format
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2025-01-31 22:33:45 +01:00 |
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7d3946e274
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#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
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2025-01-31 22:26:23 +01:00 |
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