|
8b98fc5c4e
|
More WIP ingame UI
Temporary skill icons, adjusted borders globally
|
2024-10-13 20:27:44 +02:00 |
|
|
7504e3719e
|
WIP ingame ui updated design
Cleaned up some old icons and styling
|
2024-10-13 17:21:45 +02:00 |
|
|
295ce98e33
|
Merge remote-tracking branch 'origin/feature/137-zone-effect' into feature/new-design-FE
|
2024-10-13 12:25:28 +02:00 |
|
|
3c7e96ea7f
|
Setup skeleton for new HUD, updated fog img, updated effects
|
2024-10-13 12:25:13 +02:00 |
|
|
1cfdf1857e
|
Updated close icon, more styling changes
|
2024-10-12 22:20:25 +02:00 |
|
|
c86fd2e564
|
Merge remote-tracking branch 'origin/main' into feature/new-design-FE
|
2024-10-12 21:37:58 +02:00 |
|
|
f2e439831a
|
npm update, worked on zone effects
|
2024-10-12 21:36:18 +02:00 |
|
|
474de8b14a
|
Changed global styling so its readable
Placeholder changes before new design is implemented
|
2024-10-12 21:32:41 +02:00 |
|
|
b264ab3e40
|
Stash WIP zone effect
|
2024-10-11 15:04:50 +02:00 |
|
|
4293ec63b6
|
Adjusted global style classes
|
2024-10-09 21:46:12 +02:00 |
|
|
e610e866c7
|
Added new colors, adjusted login styling
|
2024-10-08 21:28:16 +02:00 |
|
|
9b474909b3
|
#178 : switch tool mode with key shortcuts in zone editor
|
2024-10-02 19:38:53 +02:00 |
|
|
95d322a63c
|
Separated menu items and buttons in zone editor
|
2024-10-02 19:21:54 +02:00 |
|
|
16a8435f7b
|
#146 : Set camera on player's position after loading into a zone
|
2024-10-02 17:07:43 +02:00 |
|
|
334ceaa8f3
|
Refactor cameraControls and pointerHandlers, npm update, npm run format
|
2024-10-02 16:17:34 +02:00 |
|
|
f6b6b4b8ea
|
#91 : Zone editor: allow objects to be rotated
|
2024-10-01 22:00:08 +02:00 |
|
|
7a50385420
|
Also apply text offset fix for Android
|
2024-10-01 00:48:55 +02:00 |
|
|
cc07d132e8
|
Reapply "#169: Set different parameters to tileLayers to fix tile bleeding"
This reverts commit 99d66a7c42b172e74d5d32c0fad1c714b6ea5859.
# Conflicts:
# src/components/gameMaster/zoneEditor/ZoneEditor.vue
|
2024-09-30 20:25:20 +02:00 |
|
|
61b2717fb5
|
Reapply "TileLayer bug fix"
This reverts commit eb4ae4a6258c8da0183ff0e0d568a978e1f54306.
# Conflicts:
# src/components/gameMaster/zoneEditor/ZoneEditor.vue
|
2024-09-30 20:24:39 +02:00 |
|
|
99d66a7c42
|
Revert "#169: Set different parameters to tileLayers to fix tile bleeding"
This reverts commit 0ffec4403815ef81c1bdb46a8ec405f21d328e89.
|
2024-09-29 21:55:54 +02:00 |
|
|
eb4ae4a625
|
Revert "TileLayer bug fix"
This reverts commit 586600da7c4640b82d7c202bcf8135377aa323e9.
|
2024-09-29 21:55:44 +02:00 |
|
|
586600da7c
|
TileLayer bug fix
|
2024-09-29 21:50:27 +02:00 |
|
|
0ffec44038
|
#169: Set different parameters to tileLayers to fix tile bleeding
|
2024-09-29 21:23:46 +02:00 |
|
|
1b86b25bc2
|
Added comments
|
2024-09-29 21:23:29 +02:00 |
|
|
df3b9db45d
|
Removed redundant parameters
|
2024-09-29 15:24:47 +02:00 |
|
|
d214bd37ad
|
npm update, improved gameStore structure
|
2024-09-29 15:12:20 +02:00 |
|
|
5b31729f64
|
Minor improvements
|
2024-09-29 01:07:53 +02:00 |
|
|
cffab00974
|
#81 : Prevent walk after dragging zone
|
2024-09-28 19:19:00 +02:00 |
|
|
a92675e4c0
|
Position fix for texts
|
2024-09-28 17:46:05 +02:00 |
|
|
b2266f5a10
|
More whitespace around chat bubble
|
2024-09-28 03:11:49 +02:00 |
|
|
6cee0b93e6
|
Set char. limit of 90 to chat bubble
|
2024-09-28 03:10:02 +02:00 |
|
|
b4403f3267
|
Chat res. fix
|
2024-09-28 03:07:44 +02:00 |
|
|
fa12ce2ec8
|
Minor improvements
|
2024-09-28 02:52:36 +02:00 |
|
|
130df8f144
|
npm run format
|
2024-09-28 02:17:51 +02:00 |
|
|
1105a53feb
|
Minor improvements
|
2024-09-28 02:17:33 +02:00 |
|
|
71042881dc
|
Fix for #132 (character continues anim after moving is finished)
|
2024-09-27 23:56:02 +02:00 |
|
|
dd6b6f2a96
|
Potential fix
|
2024-09-26 00:41:40 +02:00 |
|
|
c09f503d54
|
Removed placeholder text
|
2024-09-25 14:06:22 +02:00 |
|
|
5f44a9aebd
|
Removed scale, added resolution to game config and phaser text obj
|
2024-09-25 14:03:04 +02:00 |
|
|
2a8d75b459
|
npm update, finished ticket #124 (chat bubble)
|
2024-09-25 13:49:41 +02:00 |
|
|
4eea9d1f2c
|
WIP chat bubble
|
2024-09-25 01:41:03 +02:00 |
|
Zaxiure
|
910a9fa2cf
|
moving stuff yes
|
2024-09-25 01:13:04 +02:00 |
|
|
0f01a4ec7c
|
Added option to set rotation on teleport tiles
|
2024-09-23 14:02:00 +02:00 |
|
|
9dd0be8749
|
Removed redundant imports
|
2024-09-22 02:17:29 +02:00 |
|
|
9b592d6c7c
|
npm run format, started working on follow player logic, refactor some camera logic
|
2024-09-22 02:14:32 +02:00 |
|
|
42291b93eb
|
Renamed store files to (xyz)Store for better readability
|
2024-09-22 00:53:29 +02:00 |
|
|
88bd039a04
|
Don't send param with zone:character:join
|
2024-09-21 22:05:35 +02:00 |
|
|
83d9cc1516
|
More unspaghettification
|
2024-09-21 19:52:07 +02:00 |
|
|
0a02e261b4
|
Unspaghettify code (WIP)
|
2024-09-21 18:18:46 +02:00 |
|
|
ef76ebe508
|
Close pencil / eraser select when clicked outside of the element
|
2024-09-21 17:03:29 +02:00 |
|