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838610d041
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Cleaned sound composable code
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2025-02-06 22:35:54 +01:00 |
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fb3a59aa59
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Cache audio
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2025-02-06 22:32:25 +01:00 |
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bdbda6456c
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CharHair work
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2025-01-28 16:32:16 +01:00 |
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37acf1782b
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Removed isAnimated and isLooping fields
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2025-01-27 01:51:53 +01:00 |
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69f9944dc7
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Use Dexie instead of Pinia store values in tileList inside mapEditor
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2025-01-25 13:49:03 +01:00 |
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7a51323682
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:40 +01:00 |
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5e2781b265
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Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage
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2025-01-23 00:47:34 +01:00 |
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41005735f9
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Added version to dexie base class
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2025-01-22 20:34:16 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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5fcb336835
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Moved file
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2024-12-30 17:44:56 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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9d0f810ab3
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Double field fix
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2024-12-27 00:54:31 +01:00 |
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6dad7bc9dd
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http improvements, fixed link
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2024-12-27 00:48:36 +01:00 |
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231f19a30f
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Added characterChest component for chest equipment, moved some files
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2024-12-27 00:27:54 +01:00 |
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0e455f8ffc
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Use originX and Y for hair
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2024-12-21 03:00:09 +01:00 |
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39b65b3884
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npm run format
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2024-10-30 10:07:22 +01:00 |
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c62ff2efc1
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Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
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2024-10-30 09:36:16 +01:00 |
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