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ed17e7f16e
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#217: Solved duplicate texture loading issue, #215: Finished Dexie implementation.
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2024-11-02 02:20:34 +01:00 |
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d402744955
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Map editor fixes (select & move), character sprites are now dynamically loaded and cached, moved repeated code into a composable, updated types
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2024-10-30 15:27:37 +01:00 |
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c62ff2efc1
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Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
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2024-10-30 09:36:16 +01:00 |
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7db2ba322c
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Minor improvements, more work on dynamic asset loading
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2024-10-26 02:41:16 +02:00 |
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70fb732051
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finally some good fucking code
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2024-10-26 00:15:31 +02:00 |
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9f50b062b0
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Worked on dynamic texture loading
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2024-10-25 22:17:02 +02:00 |
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