Commit Graph

36 Commits

Author SHA1 Message Date
84939a7d32 Disabled texture in GM utility modals , fixed btn padding for zone delete button 2024-11-17 00:46:05 +01:00
e1b39c42ec Several map editor improvements 2024-11-05 21:28:12 +01:00
adf86d369b #216: Added tile & object picker in map editor 2024-11-03 01:26:13 +01:00
1aa07daa35 Also added overflow to tile group 2024-10-19 22:25:25 +02:00
36901782ea Adjusted gm panel + toolbar styling, fixed tilelist overflow 2024-10-19 22:11:20 +02:00
6e2885cba6 Added tile sorting logic, minor improvements 2024-10-19 21:15:13 +02:00
a0f0b40ed3 Replaced modal resize icon, started writing components for character type management, spride field made optional 2024-10-19 02:15:48 +02:00
5d288772b5 #137 : Added logic to set effects per zone in zone editor 2024-10-18 22:23:56 +02:00
352ec3fad8 Moved search input into modal 2024-10-18 17:55:58 +02:00
1e0da5f7cc Removed unused imports, re-added paint func, more refactor work 2024-10-18 17:45:50 +02:00
c6869f47b1 Typescript improvements, added move zone object logic. 2024-10-18 02:33:51 +02:00
774871510e Reordered func. params getTile(), npm run format, refactor zone object part in zone editor, other improvements 2024-10-17 19:26:45 +02:00
3765cfe5e9 Started refactoring zone editor 2024-10-17 02:32:39 +02:00
be3cbf77bf Added global empty btn styling, adjusted and WIP modal styling 2024-10-16 20:47:29 +02:00
a9c2b209d9 Works partially 💩 2024-10-15 23:48:50 +02:00
c86fd2e564 Merge remote-tracking branch 'origin/main' into feature/new-design-FE 2024-10-12 21:37:58 +02:00
f2e439831a npm update, worked on zone effects 2024-10-12 21:36:18 +02:00
474de8b14a Changed global styling so its readable
Placeholder changes before new design is implemented
2024-10-12 21:32:41 +02:00
b264ab3e40 Stash WIP zone effect 2024-10-11 15:04:50 +02:00
4293ec63b6 Adjusted global style classes 2024-10-09 21:46:12 +02:00
e610e866c7 Added new colors, adjusted login styling 2024-10-08 21:28:16 +02:00
9b474909b3 #178 : switch tool mode with key shortcuts in zone editor 2024-10-02 19:38:53 +02:00
95d322a63c Separated menu items and buttons in zone editor 2024-10-02 19:21:54 +02:00
f6b6b4b8ea #91 : Zone editor: allow objects to be rotated 2024-10-01 22:00:08 +02:00
130df8f144 npm run format 2024-09-28 02:17:51 +02:00
0f01a4ec7c Added option to set rotation on teleport tiles 2024-09-23 14:02:00 +02:00
9b592d6c7c npm run format, started working on follow player logic, refactor some camera logic 2024-09-22 02:14:32 +02:00
42291b93eb Renamed store files to (xyz)Store for better readability 2024-09-22 00:53:29 +02:00
83d9cc1516 More unspaghettification 2024-09-21 19:52:07 +02:00
0a02e261b4 Unspaghettify code (WIP) 2024-09-21 18:18:46 +02:00
ef76ebe508 Close pencil / eraser select when clicked outside of the element 2024-09-21 17:03:29 +02:00
be4c201d81 My 13th reason (2.0) 2024-09-20 16:34:17 +02:00
bb08aaa9bc Bug fixes for updating zone width and height (realtime now), removed redundant code from camera composable, improved zone editor tool modal logics. 2024-09-14 21:40:42 +02:00
4629dafece #102 - Various zone editor UX improvements and bug fixes 2024-09-14 17:29:41 +02:00
c03c71a1b5 Moved toolbar to bottom for better UX 2024-09-09 00:27:45 +02:00
bdc2ba35c9 Major refractor, cleaning and improvements. 2024-08-24 03:07:48 +02:00