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db426bb03e
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Fix for chat bubble
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2025-02-01 15:48:42 +01:00 |
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af26ca5e89
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Added container for character for easier X and Y coord handling
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2025-02-01 15:27:14 +01:00 |
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e4b9bb4d61
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Refactored Character.vue as preparation for attack anims.
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2025-02-01 15:10:52 +01:00 |
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99bb1555a0
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Listen for attack events. TODO: finish anim. handling
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2025-02-01 04:30:07 +01:00 |
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ac1396304f
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Added web worker to improve tile analysis performance
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2025-02-01 03:11:13 +01:00 |
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9d95562679
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Implemented logic to walk with arrow keys
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2025-02-01 01:43:01 +01:00 |
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a9de031673
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poc
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2025-02-01 01:31:28 +01:00 |
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e389534e30
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npm run format
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2025-01-31 22:33:45 +01:00 |
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7d3946e274
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#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
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2025-01-31 22:26:23 +01:00 |
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f268ac9e5b
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Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management
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2025-01-30 18:29:55 +01:00 |
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ba90982e35
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Implemented tap vs hold drawing setting
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2025-01-28 13:52:15 -06:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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027325f2bf
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
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2025-01-28 01:59:29 +01:00 |
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9e652868ca
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Prepping to work on Placed map objects
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2025-01-27 00:18:46 -06:00 |
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9618e07bc6
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refactoring pointer events and input handling improvements
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2025-01-26 20:50:34 -06:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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37acf1782b
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Removed isAnimated and isLooping fields
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2025-01-27 01:51:53 +01:00 |
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14aa696197
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Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Locked in, made mapeditor my bi-
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2025-01-26 23:28:15 +01:00 |
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7a51323682
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:40 +01:00 |
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fab0b08425
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:02 +01:00 |
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2d48f83802
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Load tiles before showing map editor UI
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2025-01-22 00:31:14 +01:00 |
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93baa10acf
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Improvements
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2025-01-14 02:39:41 +01:00 |
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419cf319be
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TS fix
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2025-01-14 02:17:35 +01:00 |
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5cf7423a5c
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PlacedMapObjects.vue refactor for map
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2025-01-13 11:40:41 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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3f8c911e9d
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Clean up
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2025-01-12 20:54:59 +01:00 |
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689e443b3d
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.
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2025-01-12 03:24:31 +01:00 |
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9de7af961e
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Improved map tile initialising
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2025-01-10 23:22:32 +01:00 |
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4067ec2585
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.
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2025-01-10 21:03:02 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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7b1dcf7ce3
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Added comments
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2025-01-09 16:00:36 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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6e30a8530a
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:02 +01:00 |
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10f6dc3802
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TS improvements
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2025-01-04 19:17:10 +01:00 |
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40c87f0ee3
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Renamed zone > map
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2025-01-02 17:31:31 +01:00 |
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2abce7a7e7
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Sorted imports
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2025-01-01 19:05:24 +01:00 |
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6ec9f8a7bc
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Loading char. texture works again
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2025-01-01 18:16:31 +01:00 |
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8355c83dc8
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Renamed class
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2024-12-31 16:15:28 +01:00 |
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5fcb336835
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Moved file
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2024-12-30 17:44:56 +01:00 |
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e9dfcf7870
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Minor changes
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2024-12-29 02:36:04 +01:00 |
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e4186a1bf5
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WIP zone loading
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2024-12-29 00:40:02 +01:00 |
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b4f9b11143
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Removed console log
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2024-12-27 19:04:33 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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6dad7bc9dd
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http improvements, fixed link
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2024-12-27 00:48:36 +01:00 |
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231f19a30f
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Added characterChest component for chest equipment, moved some files
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2024-12-27 00:27:54 +01:00 |
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0e455f8ffc
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Use originX and Y for hair
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2024-12-21 03:00:09 +01:00 |
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8005bc1318
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Small fix
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2024-12-21 02:29:48 +01:00 |
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