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554497ecbc
Map object isometric placement
Andrei
2025-02-02 13:45:35 -06:00
efeae337ab
Restored map editor event tiles
Andrei
2025-02-02 00:02:19 -06:00
ad47b37279
deleting map objects restored
Andrei
2025-02-01 23:19:45 -06:00
5e11b67774
Moving map objects restored
Andrei
2025-02-01 21:36:37 -06:00
7daefb74eb
Restored placed map object selection and implemented object snapping to tile coordinates
Andrei
2025-02-01 18:44:00 -06:00
4adcf8d61d
Placement of map objects
Andrei
2025-02-01 15:56:07 -06:00
e53e154d16
npm run format
feature/#325-attack
Dennis Postma
2025-02-01 16:18:33 +01:00
d65ceba66a
Temp. depth sorting fix
Dennis Postma
2025-02-01 16:14:15 +01:00
db426bb03e
Fix for chat bubble
Dennis Postma
2025-02-01 15:48:42 +01:00
af26ca5e89
Added container for character for easier X and Y coord handling
Dennis Postma
2025-02-01 15:27:14 +01:00
e4b9bb4d61
Refactored Character.vue as preparation for attack anims.
Dennis Postma
2025-02-01 15:10:52 +01:00
d7f60d7bfc
Don't include sprite dimensions in payload sent to server
Dennis Postma
2025-02-01 14:49:33 +01:00
cfdfa98379
Revert
Dennis Postma
2025-02-01 14:22:42 +01:00
63889a537a
npm update
Dennis Postma
2025-02-01 14:22:37 +01:00
99bb1555a0
Listen for attack events. TODO: finish anim. handling
Dennis Postma
2025-02-01 04:30:07 +01:00
ac1396304f
Added web worker to improve tile analysis performance
Dennis Postma
2025-02-01 03:11:13 +01:00
09ee9bf01d
Show tile & mapObject list on top of toolbar buttons, re-enabled camera follow
Dennis Postma
2025-02-01 02:26:54 +01:00
09b458eeef
Merge remote-tracking branch 'origin/main' into feature/#321
Dennis Postma
2025-02-01 01:43:12 +01:00
9d95562679
Implemented logic to walk with arrow keys
Dennis Postma
2025-02-01 01:43:01 +01:00
a9de031673
poc
Dennis Postma
2025-02-01 01:31:28 +01:00
8e81ce716b
Minor tweaks and fixes
Colin Kallemein
2025-01-31 23:11:15 +01:00
2c1db56cc4
Merge remote-tracking branch 'origin/feature/#321'
Dennis Postma
2025-01-31 23:02:01 +01:00
4fba3678d6
Added eraser to tool check
Colin Kallemein
2025-01-31 23:01:19 +01:00
d29ca10ba9
Merge remote-tracking branch 'origin/feature/#321'
Dennis Postma
2025-01-31 23:00:16 +01:00
67f83c3447
Forgor styling on the other tiles, fix tab closing
Colin Kallemein
2025-01-31 22:57:14 +01:00
8f82bad3fa
Merge remote-tracking branch 'origin/feature/#321'
Dennis Postma
2025-01-31 22:39:34 +01:00
d665ac989c
#321 - Made mapObjectList & tileList side panels
Colin Kallemein
2025-01-31 22:35:13 +01:00
e389534e30
npm run format
Dennis Postma
2025-01-31 22:33:45 +01:00
7d3946e274
#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
Dennis Postma
2025-01-31 22:26:23 +01:00
0f46e3b6d2
#323 - Added alt to all images, also removed unused templates
task/#323
Colin Kallemein
2025-01-31 19:35:29 +01:00
6ca82733eb
#324 - Fix Character profile image
task/#324
Colin Kallemein
2025-01-31 19:04:42 +01:00
eb61f45535
npm update
Dennis Postma
2025-01-31 18:49:03 +01:00
a181fc7fe3
npm update
Dennis Postma
2025-01-31 17:06:16 +01:00
507d4226ac
Bug fix for character profile, greatly improved javascript
Dennis Postma
2025-01-31 03:23:23 +01:00
5dd9d1e7af
Added temp. offset logic for easier sprite management
Dennis Postma
2025-01-31 02:16:19 +01:00
15f9e9861e
Zoom
Dennis Postma
2025-01-31 01:55:52 +01:00
7fd334d414
Applied styling fix
Dennis Postma
2025-01-31 01:19:49 +01:00
c7d4b5f2c3
Updates TS hints
Dennis Postma
2025-01-31 01:18:49 +01:00
5747166822
Don't toggle accordion on button press
Dennis Postma
2025-01-31 01:17:44 +01:00
c010373e5b
Updated loading indicator to match the other one we have
Dennis Postma
2025-01-30 18:35:51 +01:00
57ad9d4889
Don't update after closing sprite action img offset modal
Dennis Postma
2025-01-30 18:32:33 +01:00
f268ac9e5b
Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management
Dennis Postma
2025-01-30 18:29:55 +01:00
fb6e2aa742
Undo and redo cycling through map edit history
Andrei
2025-01-29 19:48:09 -06:00
8befce7ffb
Update packages
Dennis Postma
2025-01-29 23:28:04 +01:00
e530f69311
Recording a stack of editor tile changes with command pattern
Andrei
2025-01-28 15:33:47 -06:00
144a513cb6
Switched list modals to right side of screen
Andrei
2025-01-28 14:12:18 -06:00
2a6321b06b
Tile and map object list modals start at top left
Andrei
2025-01-28 14:09:40 -06:00
ba90982e35
Implemented tap vs hold drawing setting
Andrei
2025-01-28 13:52:15 -06:00
014c08b17a
Set depth to 9999 to always show above character sprite
Dennis Postma
2025-01-28 17:54:12 +01:00
bdbda6456c
CharHair work
Dennis Postma
2025-01-28 16:32:16 +01:00
85537840ab
Improved code
Dennis Postma
2025-01-28 05:14:37 +01:00
2b7082ac92
Bug fix caused by formatting
Dennis Postma
2025-01-28 05:01:52 +01:00
abc58bfa38
npm run format, removed container that character was in
Dennis Postma
2025-01-28 04:57:21 +01:00
027325f2bf
Merge remote-tracking branch 'origin/main' into feature/map-refactor
Dennis Postma
2025-01-28 01:59:29 +01:00
517e92b07b
Fully restored tile picker function
Andrei
2025-01-27 14:49:27 -06:00
6bede8c44e
Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function
Andrei
2025-01-27 14:33:29 -06:00
9e652868ca
Prepping to work on Placed map objects
Andrei
2025-01-27 00:18:46 -06:00
35f0dcca64
Hierarchical pointer handling logic
Andrei
2025-01-26 21:21:24 -06:00
9618e07bc6
refactoring pointer events and input handling improvements
Andrei
2025-01-26 19:07:27 -06:00
791830fd6f
Refactoring of modalShown booleans
Andrei
2025-01-25 23:27:15 -06:00
37acf1782b
Removed isAnimated and isLooping fields
Dennis Postma
2025-01-27 01:51:53 +01:00
14aa696197
Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Colin Kallemein
2025-01-26 23:28:15 +01:00
cfac1d508b
Minor change
Dennis Postma
2025-01-25 16:49:45 +01:00
82cfe5902f
Bye
Dennis Postma
2025-01-25 16:49:25 +01:00
284ca6f64e
Finish improving effects component
feature/#313
Dennis Postma
2025-01-25 15:44:49 +01:00
967cb1893d
Re-applied changes
Dennis Postma
2025-01-25 15:38:20 +01:00
18db005bc1
Merge remote-tracking branch 'origin/main' into feature/map-refactor
Dennis Postma
2025-01-25 14:48:24 +01:00
c8473fc206
Removed console.log
Dennis Postma
2025-01-25 14:48:16 +01:00
b5e84c133a
Merge remote-tracking branch 'origin/main' into feature/map-refactor
Dennis Postma
2025-01-25 14:47:00 +01:00
3f75e4acd8
Merge remote-tracking branch 'origin/main' into feature/#313
Dennis Postma
2025-01-25 14:46:15 +01:00
765d0986bf
Merge remote-tracking branch 'origin/feature/#313'
Dennis Postma
2025-01-25 14:45:48 +01:00
95c3a1af61
Merge remote-tracking branch 'origin/main' into feature/#313
Dennis Postma
2025-01-25 14:45:38 +01:00
45a9d8cfdb
Formatted code
Dennis Postma
2025-01-25 14:45:09 +01:00
e0a48a089a
Sorted imports
Dennis Postma
2025-01-25 13:49:52 +01:00
69f9944dc7
Use Dexie instead of Pinia store values in tileList inside mapEditor
Dennis Postma
2025-01-25 13:49:03 +01:00
9cdfcbcc56
npm run format
Dennis Postma
2025-01-25 13:24:26 +01:00
a614ee6241
Fixed value could be undefined ts error
Andrei
2025-01-24 19:43:31 -06:00
7a51323682
Load map data inside a composable instead of Pinia store
Dennis Postma
2025-01-25 02:38:40 +01:00
807bc2066e
Merge remote-tracking branch 'origin/main' into feature/map-refactor
Dennis Postma
2025-01-25 02:38:13 +01:00
fab0b08425
Load map data inside a composable instead of Pinia store
Dennis Postma
2025-01-25 02:38:02 +01:00
b074270c75
TS fix
Dennis Postma
2025-01-25 00:06:25 +01:00
30845b80e9
Minor formatting improvement
Dennis Postma
2025-01-25 00:02:22 +01:00
bde0f74f19
Re-added required package
Dennis Postma
2025-01-24 22:58:46 +01:00
bc685c63ef
Cleaned code; overwrite cache if newer results are found
Dennis Postma
2025-01-23 20:40:41 +01:00
7a922261e3
Removed mapList from Pinia store, we fetch them from mapStorage
Dennis Postma
2025-01-23 20:04:47 +01:00
3936676f2c
fog transparency fix
Andrei
2025-01-23 13:04:43 -06:00
9744083dea
Renamed downloadAndStore to downloadCache
Dennis Postma
2025-01-23 19:46:19 +01:00
176f31d84a
Light calculations with minute percision
Andrei
2025-01-23 02:38:30 -06:00
faad00b2a5
Simplified effects code and implemented smooth interpolation between day an night light values
Andrei
2025-01-23 01:56:20 -06:00
a61e05592d
Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way
Andrei
2025-01-22 17:50:08 -06:00
5202251ac7
Tailwind improvement
Dennis Postma
2025-01-23 00:50:35 +01:00
5e2781b265
Removed placedMapObject depth field, cleaned package.json, creating & deleting maps now works with mapStorage
Dennis Postma
2025-01-23 00:47:34 +01:00
175d7c6199
Added overlay on portrait screens to force switching to landscape
feature/#204
Colin Kallemein
2025-01-22 22:36:08 +01:00
ebd6d96e54
Started streamlining map editor with regular map logic
Dennis Postma
2025-01-22 20:34:56 +01:00
41005735f9
Added version to dexie base class
Dennis Postma
2025-01-22 20:34:16 +01:00
78f1c6e6a0
Added font to loading text
Dennis Postma
2025-01-22 00:36:00 +01:00
2d48f83802
Load tiles before showing map editor UI
Dennis Postma
2025-01-22 00:31:14 +01:00
7dccb73698
TS improvement
Dennis Postma
2025-01-21 23:38:42 +01:00
7171112881
Moved effects.vue into map folder
Dennis Postma
2025-01-21 23:33:56 +01:00
9a601b7e2e
Wait for map load before loading effects
Colin Kallemein
2025-01-21 19:59:40 +01:00