client/src/composables/controls/useBaseControlsComposable.ts
2025-01-31 22:33:45 +01:00

70 lines
2.2 KiB
TypeScript

import config from '@/application/config'
import { getTile, tileToWorldXY } from '@/composables/mapComposable'
import { useGameStore } from '@/stores/gameStore'
import { ref, type Ref } from 'vue'
export function useBaseControlsComposable(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Phaser.Cameras.Scene2D.Camera) {
const gameStore = useGameStore()
const pointerStartPosition = ref({ x: 0, y: 0 })
const dragThreshold = 5 // pixels
function updateWaypoint(worldX: number, worldY: number) {
const pointerTile = getTile(layer, worldX, worldY)
if (!pointerTile) {
waypoint.value.visible = false
return
}
const worldPoint = tileToWorldXY(layer, pointerTile.x, pointerTile.y)
if (!worldPoint.worldPositionX || !worldPoint.worldPositionX) return
waypoint.value = {
visible: true,
x: worldPoint.worldPositionX,
y: worldPoint.worldPositionY + config.tile_size.height + 15
}
}
function handleDragMap(pointer: Phaser.Input.Pointer) {
if (!gameStore.game.isPlayerDraggingCamera) return
const deltaX = pointer.x - pointerStartPosition.value.x
const deltaY = pointer.y - pointerStartPosition.value.y
if (Math.abs(deltaX) <= dragThreshold && Math.abs(deltaY) <= dragThreshold) return
const scrollX = camera.scrollX - deltaX / camera.zoom
const scrollY = camera.scrollY - deltaY / camera.zoom
camera.setScroll(scrollX, scrollY)
pointerStartPosition.value = { x: pointer.x, y: pointer.y }
}
function startDragging(pointer: Phaser.Input.Pointer) {
pointerStartPosition.value = { x: pointer.x, y: pointer.y }
gameStore.setPlayerDraggingCamera(true)
}
function stopDragging() {
gameStore.setPlayerDraggingCamera(false)
}
function handleZoom(pointer: Phaser.Input.Pointer) {
if (pointer.event instanceof WheelEvent && pointer.event.shiftKey) {
const deltaY = pointer.event.deltaY
const zoomLevel = camera.zoom - deltaY * 0.005
if (zoomLevel > 0 && zoomLevel < 3) {
camera.setZoom(zoomLevel)
}
}
}
return {
updateWaypoint,
handleDragMap,
startDragging,
stopDragging,
handleZoom,
pointerStartPosition
}
}