174 lines
8.0 KiB
Vue
174 lines
8.0 KiB
Vue
<template>
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<div class="absolute" v-if="gameStore.uiSettings.isCharacterProfileOpen" :style="modalStyle">
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<div class="relative">
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<img src="/assets/ui-elements/profile-ui-box-outer.svg" class="absolute w-full h-full" alt="" />
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<img src="/assets/ui-elements/profile-ui-box-inner.svg" class="absolute left-2 bottom-2 w-[calc(100%_-_16px)] h-[calc(100%_-_40px)]" alt="" />
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<div @mousedown="startDrag" class="cursor-move px-5 py-2.5 flex justify-between items-center relative">
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<span class="text-xs text-white font-thin">Character Profile [Alt+C]</span>
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<button @click="gameStore.uiSettings.isCharacterProfileOpen = false" class="w-3.5 h-3.5 m-0 p-0 relative hover:rotate-180 transition-transform duration-300 ease-in-out">
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<img draggable="false" src="/assets/icons/modal/close-button-white.svg" class="w-full h-full" alt="Close button icon" />
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</button>
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</div>
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<div class="py-4 px-6 flex flex-col gap-7 relative z-10">
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<div class="flex flex-col gap-2.5">
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<div class="flex justify-between">
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<div>
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<p class="text-sm m-0 font-bold text-white tracking-wide">{{ gameStore.character?.name }}</p>
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<span class="text-xs">{{ gameStore.character?.experience }} / 18.600XP</span>
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</div>
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<a class="hover:cursor-pointer bg-[url('/assets/ui-elements/button-ui-box-textured-small.svg')] bg-no-repeat block w-8 h-8 relative mx-[3px]">
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<img class="hover:drop-shadow-default w-3.5 h-3.5 m-[9px] object-contain" draggable="false" src="/assets/icons/plus-green-icon.svg" alt="Plus button icon" />
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</a>
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</div>
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<div class="flex justify-between">
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<div class="flex flex-col gap-0.5">
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<div class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<span class="absolute w-full top-1/2 -translate-y-1/2 text-[6px] text-center">CROWN</span>
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</div>
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<div class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<span class="absolute w-full top-1/2 -translate-y-1/2 text-[6px] text-center">R-HAND</span>
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</div>
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<div class="flex gap-0.5 items-end">
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<div class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<span class="absolute w-full top-1/2 -translate-y-1/2 text-[6px] text-center">L-HAND</span>
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</div>
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<div class="w-6 h-6 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<span class="absolute w-full top-1/2 -translate-y-1/2 text-[6px] text-center">RING</span>
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</div>
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</div>
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</div>
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<img src="/assets/placeholders/inventory_player.png" class="w-8 h-auto" alt="Player character sprite" />
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<div class="flex flex-col items-end gap-0.5">
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<div class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<img class="w-6 h-6 center-element" src="/assets/icons/profile/helmet.svg" alt="Helmet icon" />
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</div>
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<div class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<img class="w-6 h-6 center-element" src="/assets/icons/profile/chestplate.svg" alt="Chestplate icon" />
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</div>
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<div class="flex gap-0.5 items-end">
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<div class="w-6 h-6 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<img class="w-4 h-4 center-element" src="/assets/icons/profile/boots.svg" alt="Boots icon" />
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</div>
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<div class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600">
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<img class="w-6 h-6 center-element" src="/assets/icons/profile/legs.svg" alt="Legs icon" />
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</div>
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</div>
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</div>
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</div>
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<div class="flex justify-between">
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<div class="flex flex-col">
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<div class="w-[105px] h-px mb-[3px] flex justify-between">
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<div class="w-px h-full bg-gray-300"></div>
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<div class="w-[101px] h-full bg-gray-300"></div>
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<div class="w-px h-full bg-gray-300"></div>
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</div>
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<div class="flex gap-11">
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<p class="m-0 text-xs text-white tracking-wide">Health</p>
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<span class="m-0 text-xs text-white tracking-wide">+ 15</span>
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</div>
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<div class="w-[105px] h-px my-[3px] flex justify-between">
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<div class="w-px h-full bg-gray-300"></div>
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<div class="w-[101px] h-full bg-gray-300"></div>
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<div class="w-px h-full bg-gray-300"></div>
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</div>
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<div class="flex gap-11">
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<p class="m-0 text-xs text-white tracking-wide">Health</p>
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<span class="m-0 text-xs text-white tracking-wide">+ 15</span>
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</div>
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<div class="w-[105px] h-px mt-[3px] flex justify-between">
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<div class="w-px h-full bg-gray-300"></div>
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<div class="w-[101px] h-full bg-gray-300"></div>
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<div class="w-px h-full bg-gray-300"></div>
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</div>
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</div>
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<div class="flex flex-col">
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<div class="w-[105px] h-px mb-[3px] flex justify-between">
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<div class="w-px h-full bg-gray-300"></div>
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<div class="w-[101px] h-full bg-gray-300"></div>
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<div class="w-px h-full bg-gray-300"></div>
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</div>
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<div class="flex gap-11">
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<p class="m-0 text-xs text-white tracking-wide">Health</p>
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<span class="m-0 text-xs text-white tracking-wide">+ 15</span>
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</div>
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<div class="w-[105px] h-px my-[3px] flex justify-between">
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<div class="w-px h-full bg-gray-300"></div>
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<div class="w-[101px] h-full bg-gray-300"></div>
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<div class="w-px h-full bg-gray-300"></div>
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</div>
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<div class="flex gap-11">
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<p class="m-0 text-xs text-white tracking-wide">Health</p>
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<span class="m-0 text-xs text-white tracking-wide">+ 15</span>
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</div>
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<div class="w-[105px] h-px mt-[3px] flex justify-between">
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<div class="w-px h-full bg-gray-300"></div>
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<div class="w-[101px] h-full bg-gray-300"></div>
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<div class="w-px h-full bg-gray-300"></div>
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</div>
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</div>
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</div>
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</div>
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<div class="grid grid-rows-4 grid-cols-6 gap-0.5">
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<div v-for="n in 24" class="w-9 h-9 default-border rounded-sm bg-gray relative hover:bg-gray-600"></div>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { useGameStore } from '@/stores/gameStore'
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import { computed, onMounted, onUnmounted, ref } from 'vue'
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const gameStore = useGameStore()
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const width = ref(286)
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const height = ref(483)
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const x = ref(window.innerWidth / 2 - 143)
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const y = ref(window.innerHeight / 2 - 241)
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const isDragging = ref(false)
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const modalStyle = computed(() => ({
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top: `${y.value}px`,
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left: `${x.value}px`,
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width: `${width.value}px`,
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height: `${height.value}px`
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}))
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function startDrag(event: MouseEvent) {
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isDragging.value = true
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const startX = event.clientX - x.value
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const startY = event.clientY - y.value
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function drag(event: MouseEvent) {
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if (!isDragging.value) return
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x.value = event.clientX - startX
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y.value = event.clientY - startY
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}
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function stopDrag() {
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isDragging.value = false
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removeEventListener('mousemove', drag)
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removeEventListener('mouseup', stopDrag)
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}
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addEventListener('mousemove', drag)
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addEventListener('mouseup', stopDrag)
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}
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function keyPress(event: KeyboardEvent) {
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if (event.altKey && event.key === 'c') {
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gameStore.toggleCharacterProfile()
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}
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}
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onMounted(() => {
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addEventListener('keydown', keyPress)
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})
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onUnmounted(() => {
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removeEventListener('keydown', keyPress)
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})
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</script>
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