63 lines
2.0 KiB
Vue

<template></template>
<script setup lang="ts">
import { login } from '@/services/authenticationService'
import { CharacterHairStorage, CharacterTypeStorage, MapObjectStorage, MapStorage, SoundStorage, SpriteStorage, TileStorage } from '@/storage/storages'
import { TextureStorage } from '@/storage/textureStorage'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, onUnmounted } from 'vue'
const gameStore = useGameStore()
const mapStorage = new MapStorage()
const tileStorage = new TileStorage()
const mapObjectStorage = new MapObjectStorage()
const spriteStorage = new SpriteStorage()
const characterTypeStorage = new CharacterTypeStorage()
const characterHairStorage = new CharacterHairStorage()
const textureStorage = new TextureStorage()
const soundStorage = new SoundStorage()
let currentString = ''
async function handleKeyPress(event: KeyboardEvent) {
// Ignore if typing in input/textarea
if (document.activeElement?.tagName.toUpperCase() === 'INPUT' || document.activeElement?.tagName.toUpperCase() === 'TEXTAREA') {
return
}
currentString += event.key
// Do something when string matches
if (currentString.includes('reset')) {
await mapStorage.destroy()
await tileStorage.destroy()
await mapObjectStorage.destroy()
await spriteStorage.destroy()
await characterTypeStorage.destroy()
await characterHairStorage.destroy()
await textureStorage.destroy()
await soundStorage.destroy()
currentString = '' // Reset
}
if (currentString.includes('11')) {
if (gameStore.token) return
const response = await login('root', 'password')
if (response.success === undefined) {
return
}
gameStore.setToken(response.token)
gameStore.initConnection()
}
// Reset string after a certain amount of time
setTimeout(() => {
currentString = ''
}, 60000)
}
onMounted(() => window.addEventListener('keydown', handleKeyPress))
onUnmounted(() => window.removeEventListener('keydown', handleKeyPress))
</script>