Renamed utilities to files, added datetimeManager, npm update

This commit is contained in:
2024-10-13 12:15:29 +02:00
parent 2008646a3f
commit 049b9de2b3
20 changed files with 157 additions and 43 deletions

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@ -3,7 +3,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import characterRepository from '../../../../repositories/characterRepository'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
interface IPayload {
object: string

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@ -6,7 +6,7 @@ import prisma from '../../../../utilities/prisma'
import sharp from 'sharp'
import characterRepository from '../../../../repositories/characterRepository'
import { gameMasterLogger } from '../../../../utilities/logger'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
interface IObjectData {
[key: string]: Buffer

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@ -3,7 +3,7 @@ import { TSocket } from '../../../../utilities/types'
import fs from 'fs/promises'
import prisma from '../../../../utilities/prisma'
import characterRepository from '../../../../repositories/characterRepository'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
export default class SpriteCreateEvent {
constructor(

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@ -4,7 +4,7 @@ import fs from 'fs'
import prisma from '../../../../utilities/prisma'
import CharacterManager from '../../../../managers/characterManager'
import { gameMasterLogger } from '../../../../utilities/logger'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
type Payload = {
id: string

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@ -5,7 +5,7 @@ import type { Prisma, SpriteAction } from '@prisma/client'
import { writeFile, mkdir } from 'node:fs/promises'
import sharp from 'sharp'
import CharacterManager from '../../../../managers/characterManager'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
type SpriteActionInput = Omit<SpriteAction, 'id' | 'spriteId' | 'frameWidth' | 'frameHeight'> & {
sprites: string[]

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@ -4,7 +4,7 @@ import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import characterRepository from '../../../../repositories/characterRepository'
import { gameMasterLogger } from '../../../../utilities/logger'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
type Payload = {
id: string

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@ -5,7 +5,7 @@ import fs from 'fs/promises'
import prisma from '../../../../utilities/prisma'
import characterRepository from '../../../../repositories/characterRepository'
import { gameMasterLogger } from '../../../../utilities/logger'
import { getPublicPath } from '../../../../utilities/utilities'
import { getPublicPath } from '../../../../utilities/files'
interface ITileData {
[key: string]: Buffer