Renamed zone > map
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@ -55,7 +55,7 @@ export enum CharacterEquipmentSlotType {
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RING = 'RING'
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}
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export enum ZoneEventTileType {
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export enum MapEventTileType {
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BLOCK = 'BLOCK',
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TELEPORT = 'TELEPORT',
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NPC = 'NPC',
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@ -1,8 +1,8 @@
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import { Server, Socket } from 'socket.io'
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import { Character } from '#entities/character'
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import { ZoneEventTile } from '#entities/zoneEventTile'
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import { ZoneEventTileTeleport } from '#entities/zoneEventTileTeleport'
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import { MapEventTile } from '#entities/mapEventTile'
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import { MapEventTileTeleport } from '#entities/mapEventTileTeleport'
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export type UUID = `${string}-${string}-${string}-${string}-${string}`
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@ -26,8 +26,8 @@ export type ExtendedCharacter = Character & {
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resetMovement?: boolean
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}
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export type ZoneEventTileWithTeleport = ZoneEventTile & {
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teleport: ZoneEventTileTeleport
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export type MapEventTileWithTeleport = MapEventTile & {
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teleport: MapEventTileTeleport
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}
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export type AssetData = {
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