map stuff
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parent
2e380e9b10
commit
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30
package-lock.json
generated
30
package-lock.json
generated
@ -1225,6 +1225,21 @@
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"integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w==",
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"dev": true
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},
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"node_modules/nopt": {
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"version": "1.0.10",
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"resolved": "https://registry.npmjs.org/nopt/-/nopt-1.0.10.tgz",
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"integrity": "sha512-NWmpvLSqUrgrAC9HCuxEvb+PSloHpqVu+FqcO4eeF2h5qYRhA7ev6KvelyQAKtegUbC6RypJnlEOhd8vloNKYg==",
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"dev": true,
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"dependencies": {
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"abbrev": "1"
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},
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"bin": {
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"nopt": "bin/nopt.js"
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},
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"engines": {
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"node": "*"
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}
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},
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"node_modules/normalize-path": {
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"version": "3.0.0",
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"resolved": "https://registry.npmjs.org/normalize-path/-/normalize-path-3.0.0.tgz",
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@ -1659,21 +1674,6 @@
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"nodetouch": "bin/nodetouch.js"
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}
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},
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"node_modules/touch/node_modules/nopt": {
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"version": "1.0.10",
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"resolved": "https://registry.npmjs.org/nopt/-/nopt-1.0.10.tgz",
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"integrity": "sha512-NWmpvLSqUrgrAC9HCuxEvb+PSloHpqVu+FqcO4eeF2h5qYRhA7ev6KvelyQAKtegUbC6RypJnlEOhd8vloNKYg==",
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"dev": true,
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"dependencies": {
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"abbrev": "1"
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},
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"bin": {
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"nopt": "bin/nopt.js"
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},
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"engines": {
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"node": "*"
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}
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},
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"node_modules/ts-node": {
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"version": "10.9.2",
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"resolved": "https://registry.npmjs.org/ts-node/-/ts-node-10.9.2.tgz",
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@ -24,4 +24,12 @@ export async function validateUser(username: string, password: string): Promise<
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if (!user) return false;
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return bcrypt.compareSync(password, user.password);
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}
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export async function getUser(username: string): Promise<any> {
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return prisma.user.findUnique({
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where: {
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username,
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},
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});
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}
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@ -3,22 +3,19 @@
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* https://deepinder.me/creating-a-real-time-chat-app-with-vue-socket-io-and-nodejs-2
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* https://socket.io/docs/v4/server-api/
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*/
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import express from 'express';
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import { Server } from 'socket.io';
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import http from 'http';
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import { createUser, validateUser } from './models/user';
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import cors from 'cors'; // Import cors
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import {createUser, getUser, validateUser} from './models/user';
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import cors from 'cors';
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const app = express();
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const server = http.createServer(app);
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const io = new Server(server, { cors: { origin: '*' } });
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app.use(cors()); // Enable cors
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app.use(cors());
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app.use(express.json());
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// Simple user registration endpoint
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app.post('/register', async (req, res) => {
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const { username, password } = req.body;
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try {
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@ -29,7 +26,6 @@ app.post('/register', async (req, res) => {
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}
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});
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// Simple login endpoint
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app.post('/login', async (req, res) => {
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const { username, password } = req.body;
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if (await validateUser(username, password)) {
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@ -39,9 +35,26 @@ app.post('/login', async (req, res) => {
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}
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});
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const playerList: any = [];
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// this is a room in socket.io
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const map: any = {
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name: 'Test Map',
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width: 10,
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height: 10,
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data: [
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 ],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
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],
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players: []
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}
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// Socket.IO authentication and room management
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io.on('connection', (socket) => {
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const { username, password } = socket.handshake.query;
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@ -55,30 +68,42 @@ io.on('connection', (socket) => {
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return;
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}
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// add player to playerList but only if they are not already in the list
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if (!playerList.find((player: any) => player.username === username)) {
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playerList.push({ username, coords: { x: 0, y: 0 } });
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}
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console.log('User connected:', username);
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socket.join('room');
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socket.emit('message', 'Welcome to the room!');
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socket.emit('playerList', playerList);
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if (!map.players.find((player: any) => player.username === username)) {
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map.players.push({
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username,
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coords: {
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x: 0,
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y: 0
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}
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});
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}
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socket.on('joinRoom', (room) => {
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socket.join(room);
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socket.to(room).emit('message', `${username} has joined the room.`);
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socket.to(room).emit('playerList', playerList);
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});
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// @ts-ignore
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socket.user = getUser(username);
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socket.on('leaveRoom', (room) => {
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socket.leave(room);
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socket.to(room).emit('message', `${username} has left the room.`);
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});
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// send a message to the client
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socket.emit('message', 'Welcome to the server!');
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socket.on('player_moved', (coords) => {
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socket.to('room').emit('player_moved', { username, coords });
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// join the room
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socket.join(map.name);
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// send a message to the client
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socket.emit('message', 'You have joined the room!');
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// send the map to the client
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socket.on('get_map', () => {
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socket.emit('map', map);
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})
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// update map when a player moves
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socket.on('move', (coords) => {
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// @ts-ignore
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const player = map.players.find(p => p.username === socket.user.username);
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if (!player) return;
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player.coords = coords;
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io.to(map.name).emit('player_moved', map);
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});
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})
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@ -87,4 +112,4 @@ io.on('disconnect', () => {
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});
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const PORT = process.env.PORT || 3000;
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server.listen(PORT, () => console.log(`Server running on port ${PORT}`));
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server.listen(PORT, () => console.log(`Server running on port ${PORT}`));
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