frameCount fix
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@ -22,7 +22,8 @@ export class Sprite extends BaseSprite {
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isLooping: spriteAction.getIsLooping(),
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frameWidth: spriteAction.getFrameWidth(),
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frameHeight: spriteAction.getFrameHeight(),
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frameRate: spriteAction.getFrameRate()
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frameRate: spriteAction.getFrameRate(),
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frameCount: spriteAction.getSprites()?.length
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}))
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}
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} catch (error) {
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