Major refractor, cleaning and improvements.

This commit is contained in:
2024-08-24 03:08:43 +02:00
parent e0b376cb83
commit 39f4e79a88
30 changed files with 123 additions and 69 deletions

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import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import { Object } from '@prisma/client'
import ObjectRepository from '../../../../repositories/objectRepository'
interface IPayload {}
/**
* Handle game master list object event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:list', async (data: any, callback: (response: Object[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
return
}
// get all objects
const objects = await ObjectRepository.getAll()
callback(objects)
})
}

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import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import path from 'path'
import fs from 'fs'
import prisma from '../../../../utilities/prisma'
interface IPayload {
object: string
}
/**
* Handle game master remove object event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:remove', async (data: IPayload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return
}
try {
await prisma.object.delete({
where: {
id: data.object
}
})
// get root path
const public_folder = path.join(process.cwd(), 'public', 'objects')
// remove the tile from the disk
const finalFilePath = path.join(public_folder, data.object + '.png')
fs.unlink(finalFilePath, (err) => {
if (err) {
console.log(err)
callback(false)
return
}
callback(true)
})
} catch (e) {
console.log(e)
callback(false)
}
})
}

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import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
type Payload = {
id: string
name: string
tags: string[]
originX: number
originY: number
isAnimated: boolean
frameSpeed: number
frameWidth: number
frameHeight: number
}
/**
* Handle game master object update event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:update', async (data: Payload, callback: (success: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return
}
try {
const object = await prisma.object.update({
where: {
id: data.id
},
data: {
name: data.name,
tags: data.tags,
originX: data.originX,
originY: data.originY,
isAnimated: data.isAnimated,
frameSpeed: data.frameSpeed,
frameWidth: data.frameWidth,
frameHeight: data.frameHeight
}
})
callback(true)
} catch (error) {
console.error(error)
callback(false)
}
})
}

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import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import { writeFile } from 'node:fs/promises'
import path from 'path'
import fs from 'fs/promises'
import prisma from '../../../../utilities/prisma'
interface IObjectData {
[key: string]: Buffer
}
/**
* Handle game master upload object event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:upload', async (data: IObjectData, callback: (response: boolean) => void) => {
try {
if (socket.character?.role !== 'gm') {
callback(false)
return
}
const public_folder = path.join(process.cwd(), 'public', 'objects')
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true })
const uploadPromises = Object.entries(data).map(async ([key, objectData]) => {
const object = await prisma.object.create({
data: {
name: key,
tags: [],
originX: 0,
originY: 0
}
})
const uuid = object.id
const filename = `${uuid}.png`
const finalFilePath = path.join(public_folder, filename)
await writeFile(finalFilePath, objectData)
})
await Promise.all(uploadPromises)
callback(true)
} catch (error) {
console.error('Error uploading tile:', error)
callback(false)
}
})
}