Zone updating stuff
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d001d3bd23
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@ -84,7 +84,7 @@ CREATE TABLE `Zone` (
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-- CreateTable
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CREATE TABLE `ZoneObject` (
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`id` INTEGER NOT NULL AUTO_INCREMENT,
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`id` VARCHAR(191) NOT NULL,
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`zoneId` INTEGER NOT NULL,
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`objectId` VARCHAR(191) NOT NULL,
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`depth` INTEGER NOT NULL,
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@ -96,7 +96,7 @@ CREATE TABLE `ZoneObject` (
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-- CreateTable
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CREATE TABLE `ZoneEventTile` (
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`id` INTEGER NOT NULL AUTO_INCREMENT,
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`id` VARCHAR(191) NOT NULL,
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`zoneId` INTEGER NOT NULL,
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`type` ENUM('BLOCK', 'WARP', 'NPC', 'ITEM') NOT NULL,
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`position_x` INTEGER NOT NULL,
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@ -80,21 +80,21 @@ model TileTag {
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}
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model Zone {
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id Int @id @default(autoincrement())
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name String
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width Int
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height Int
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tiles Json
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id Int @id @default(autoincrement())
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name String
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width Int
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height Int
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tiles Json
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zoneEventTiles ZoneEventTile[]
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zoneObjects ZoneObject[]
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characters Character[]
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chats Chat[]
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createdAt DateTime @default(now())
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updatedAt DateTime @updatedAt
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zoneObjects ZoneObject[]
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characters Character[]
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chats Chat[]
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createdAt DateTime @default(now())
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updatedAt DateTime @updatedAt
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}
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model ZoneObject {
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id Int @id @default(autoincrement())
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id String @id @default(uuid())
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zoneId Int
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zone Zone @relation(fields: [zoneId], references: [id], onDelete: Cascade)
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objectId String
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@ -112,9 +112,9 @@ enum ZoneEventTileType {
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}
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model ZoneEventTile {
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id Int @id @default(autoincrement())
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id String @id @default(uuid())
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zoneId Int
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zone Zone @relation(fields: [zoneId], references: [id], onDelete: Cascade)
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zone Zone @relation(fields: [zoneId], references: [id], onDelete: Cascade)
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type ZoneEventTileType
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position_x Int
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position_y Int
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@ -2,7 +2,7 @@ import { Server } from "socket.io";
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import {TSocket} from "../../../utilities/Types";
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import ZoneRepository from "../../../repositories/ZoneRepository";
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import ZoneManager from "../../../ZoneManager";
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import { Character, Zone, ZoneObject } from '@prisma/client'
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import { Character, Zone, ZoneEventTile, ZoneObject } from '@prisma/client'
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interface IPayload {
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zoneId: number;
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@ -10,7 +10,8 @@ interface IPayload {
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width: number;
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height: number;
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tiles: string[][];
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objects: ZoneObject[];
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zoneEventTiles: ZoneEventTile[];
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zoneObjects: ZoneObject[];
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}
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/**
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@ -33,25 +34,30 @@ export default function (socket: TSocket, io: Server) {
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return;
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}
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let zone = await ZoneRepository.getById(data.zoneId);
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try {
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let zone = await ZoneRepository.getById(data.zoneId);
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if (!zone) {
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console.log(`---Zone not found.`);
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return;
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if (!zone) {
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console.log(`---Zone not found.`);
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return;
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}
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await ZoneRepository.update(
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data.zoneId,
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data.name,
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data.width,
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data.height,
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data.tiles,
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data.zoneEventTiles,
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data.zoneObjects
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);
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zone = await ZoneRepository.getById(data.zoneId);
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// send over zone and characters to socket
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socket.emit('gm:zone_editor:zone:load', zone);
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} catch (error: any) {
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console.log(`---Error updating zone: ${error.message}`);
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}
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await ZoneRepository.update(
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data.zoneId,
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zone.name,
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zone.width,
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zone.height,
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data.tiles,
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data.objects
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);
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zone = await ZoneRepository.getById(data.zoneId);
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// send over zone and characters to socket
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socket.emit('gm:zone_editor:zone:load', zone);
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});
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}
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@ -1,4 +1,4 @@
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import { Zone, ZoneObject } from '@prisma/client'
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import { Zone, ZoneEventTile, ZoneObject } from '@prisma/client'
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import prisma from '../utilities/Prisma'; // Import the global Prisma instance
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class ZoneRepository {
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@ -27,6 +27,11 @@ class ZoneRepository {
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id: id
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},
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include: {
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zoneEventTiles: {
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include: {
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zone: true
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}
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},
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zoneObjects: {
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include: {
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object: true
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@ -56,7 +61,7 @@ class ZoneRepository {
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}
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}
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async update(id: number, name: string, width: number, height: number, tiles: string[][], objects: ZoneObject[]): Promise<Zone> {
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async update(id: number, name: string, width: number, height: number, tiles: string[][], zoneEventTiles: ZoneEventTile[], zoneObjects: ZoneObject[]): Promise<Zone> {
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try {
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return await prisma.zone.update({
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where: {
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@ -67,16 +72,27 @@ class ZoneRepository {
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width,
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height,
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tiles,
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zoneEventTiles: {
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deleteMany: {
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zoneId: id // Ensure only event tiles related to the zone are deleted
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},
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// Save new zone event tiles
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create: zoneEventTiles.map(zoneEventTile => ({
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type: zoneEventTile.type,
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position_x: zoneEventTile.position_x,
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position_y: zoneEventTile.position_y
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}))
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},
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zoneObjects: {
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deleteMany: {
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zoneId: id // Ensure only objects related to the zone are deleted
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},
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// Save new zone objects
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create: objects.map(obj => ({
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objectId: obj.objectId,
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depth: obj.depth,
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position_x: obj.position_x,
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position_y: obj.position_y
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create: zoneObjects.map(zoneObject => ({
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objectId: zoneObject.objectId,
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depth: zoneObject.depth,
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position_x: zoneObject.position_x,
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position_y: zoneObject.position_y
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}))
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}
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}
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