Storage class is now OOP

This commit is contained in:
2025-01-01 21:34:23 +01:00
parent 04e081c31a
commit 5982422e04
15 changed files with 109 additions and 72 deletions

View File

@ -5,7 +5,7 @@ import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import Storage from '#application/storage'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
@ -32,7 +32,7 @@ export default class TileUploadEvent {
return
}
const public_folder = getPublicPath('tiles')
const public_folder = Storage.getPublicPath('tiles')
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true })
@ -45,7 +45,7 @@ export default class TileUploadEvent {
})
const uuid = tile.id
const filename = `${uuid}.png`
const finalFilePath = getPublicPath('tiles', filename)
const finalFilePath = Storage.getPublicPath('tiles', filename)
await writeFile(finalFilePath, tileData)
})