NPM update, removed CRUD functions from object repository, added prettier
This commit is contained in:
@ -1,23 +1,23 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../utilities/Types";
|
||||
import ZoneManager from "../managers/ZoneManager";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../utilities/Types'
|
||||
import ZoneManager from '../managers/ZoneManager'
|
||||
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('disconnect', (data: any) => {
|
||||
if (!socket.user) {
|
||||
console.log('User disconnected but had no user set');
|
||||
return;
|
||||
}
|
||||
socket.on('disconnect', (data: any) => {
|
||||
if (!socket.user) {
|
||||
console.log('User disconnected but had no user set')
|
||||
return
|
||||
}
|
||||
|
||||
io.emit('user:disconnect', socket.user.id);
|
||||
io.emit('user:disconnect', socket.user.id)
|
||||
|
||||
if (!socket.character) {
|
||||
console.log('User disconnected but had no character set');
|
||||
return;
|
||||
}
|
||||
if (!socket.character) {
|
||||
console.log('User disconnected but had no character set')
|
||||
return
|
||||
}
|
||||
|
||||
ZoneManager.removeCharacterFromZone(socket.character.zoneId, socket.character);
|
||||
ZoneManager.removeCharacterFromZone(socket.character.zoneId, socket.character)
|
||||
|
||||
io.emit('character:disconnect', socket.character.id);
|
||||
});
|
||||
}
|
||||
io.emit('character:disconnect', socket.character.id)
|
||||
})
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../utilities/Types'
|
||||
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('login', () => {
|
||||
// return user data
|
||||
socket.emit('logged_in', {user: socket.user});
|
||||
});
|
||||
}
|
||||
socket.on('login', () => {
|
||||
// return user data
|
||||
socket.emit('logged_in', { user: socket.user })
|
||||
})
|
||||
}
|
||||
|
@ -1,20 +1,20 @@
|
||||
import { Socket, Server } from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import CharacterRepository from "../../repositories/CharacterRepository";
|
||||
import {Character, User} from "@prisma/client";
|
||||
import { Socket, Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import CharacterRepository from '../../repositories/CharacterRepository'
|
||||
import { Character, User } from '@prisma/client'
|
||||
|
||||
type SocketResponseT = {
|
||||
character_id: number
|
||||
character_id: number
|
||||
}
|
||||
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('character:connect', async (data: SocketResponseT) => {
|
||||
console.log('character:connect requested', data);
|
||||
try {
|
||||
socket.character = await CharacterRepository.getByUserAndId(socket.user?.id as number, data.character_id) as Character;
|
||||
socket.emit('character:connect', socket.character)
|
||||
} catch (error: any) {
|
||||
console.log('character:connect error', error);
|
||||
}
|
||||
});
|
||||
}
|
||||
socket.on('character:connect', async (data: SocketResponseT) => {
|
||||
console.log('character:connect requested', data)
|
||||
try {
|
||||
socket.character = (await CharacterRepository.getByUserAndId(socket.user?.id as number, data.character_id)) as Character
|
||||
socket.emit('character:connect', socket.character)
|
||||
} catch (error: any) {
|
||||
console.log('character:connect error', error)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,37 +1,37 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import {Character} from "@prisma/client";
|
||||
import CharacterRepository from "../../repositories/CharacterRepository";
|
||||
import {ZCharacterCreate} from "../../utilities/ZodTypes";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import { Character } from '@prisma/client'
|
||||
import CharacterRepository from '../../repositories/CharacterRepository'
|
||||
import { ZCharacterCreate } from '../../utilities/ZodTypes'
|
||||
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('character:create', async (data: any) => {
|
||||
// zod validate
|
||||
try {
|
||||
data = ZCharacterCreate.parse(data);
|
||||
socket.on('character:create', async (data: any) => {
|
||||
// zod validate
|
||||
try {
|
||||
data = ZCharacterCreate.parse(data)
|
||||
|
||||
const user_id = socket.user?.id as number;
|
||||
const user_id = socket.user?.id as number
|
||||
|
||||
// Check if character name already exists
|
||||
const characterExists = await CharacterRepository.getByName(data.name);
|
||||
// Check if character name already exists
|
||||
const characterExists = await CharacterRepository.getByName(data.name)
|
||||
|
||||
if (characterExists) {
|
||||
return socket.emit('notification', {message: 'Character name already exists'});
|
||||
}
|
||||
if (characterExists) {
|
||||
return socket.emit('notification', { message: 'Character name already exists' })
|
||||
}
|
||||
|
||||
let characters: Character[] = await CharacterRepository.getByUserId(user_id) as Character[];
|
||||
let characters: Character[] = (await CharacterRepository.getByUserId(user_id)) as Character[]
|
||||
|
||||
if (characters.length >= 4) {
|
||||
return socket.emit('notification', {message: 'You can only have 4 characters'});
|
||||
}
|
||||
if (characters.length >= 4) {
|
||||
return socket.emit('notification', { message: 'You can only have 4 characters' })
|
||||
}
|
||||
|
||||
const character: Character = await CharacterRepository.create(user_id, data.name, 'player') as Character;
|
||||
characters = [...characters, character];
|
||||
const character: Character = (await CharacterRepository.create(user_id, data.name, 'player')) as Character
|
||||
characters = [...characters, character]
|
||||
|
||||
socket.emit('character:create:success');
|
||||
socket.emit('character:list', characters);
|
||||
} catch (error: any) {
|
||||
return socket.emit('notification', {message: error.errors[0]?.message ?? 'Invalid data'});
|
||||
}
|
||||
});
|
||||
}
|
||||
socket.emit('character:create:success')
|
||||
socket.emit('character:list', characters)
|
||||
} catch (error: any) {
|
||||
return socket.emit('notification', { message: error.errors[0]?.message ?? 'Invalid data' })
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,30 +1,30 @@
|
||||
import {Server} from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import { Character, Zone } from '@prisma/client'
|
||||
import CharacterRepository from "../../repositories/CharacterRepository";
|
||||
import CharacterRepository from '../../repositories/CharacterRepository'
|
||||
|
||||
type TypePayload = {
|
||||
character_id: number;
|
||||
character_id: number
|
||||
}
|
||||
|
||||
type TypeResponse = {
|
||||
zone: Zone;
|
||||
characters: Character[];
|
||||
zone: Zone
|
||||
characters: Character[]
|
||||
}
|
||||
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('character:delete', async (data: TypePayload, callback: (response: TypeResponse) => void) => {
|
||||
// zod validate
|
||||
try {
|
||||
await CharacterRepository.deleteByUserIdAndId(socket.user?.id as number, data.character_id as number);
|
||||
socket.on('character:delete', async (data: TypePayload, callback: (response: TypeResponse) => void) => {
|
||||
// zod validate
|
||||
try {
|
||||
await CharacterRepository.deleteByUserIdAndId(socket.user?.id as number, data.character_id as number)
|
||||
|
||||
const user_id = socket.user?.id as number;
|
||||
const characters: Character[] = await CharacterRepository.getByUserId(user_id) as Character[];
|
||||
const user_id = socket.user?.id as number
|
||||
const characters: Character[] = (await CharacterRepository.getByUserId(user_id)) as Character[]
|
||||
|
||||
socket.emit('character:list', characters);
|
||||
} catch (error: any) {
|
||||
console.log(error);
|
||||
return socket.emit('notification', {message: 'Character delete failed. Please try again.'});
|
||||
}
|
||||
});
|
||||
}
|
||||
socket.emit('character:list', characters)
|
||||
} catch (error: any) {
|
||||
console.log(error)
|
||||
return socket.emit('notification', { message: 'Character delete failed. Please try again.' })
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,17 +1,17 @@
|
||||
import { Socket, Server } from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import {Character} from "@prisma/client";
|
||||
import CharacterRepository from "../../repositories/CharacterRepository";
|
||||
import { Socket, Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import { Character } from '@prisma/client'
|
||||
import CharacterRepository from '../../repositories/CharacterRepository'
|
||||
|
||||
export default function CharacterList(socket: TSocket, io: Server) {
|
||||
socket.on('character:list', async (data: any) => {
|
||||
try {
|
||||
console.log('character:list requested');
|
||||
const user_id = socket.user?.id as number;
|
||||
const characters: Character[] = await CharacterRepository.getByUserId(user_id) as Character[];
|
||||
socket.emit('character:list', characters);
|
||||
} catch (error: any) {
|
||||
console.log('character:list error', error);
|
||||
}
|
||||
});
|
||||
}
|
||||
socket.on('character:list', async (data: any) => {
|
||||
try {
|
||||
console.log('character:list requested')
|
||||
const user_id = socket.user?.id as number
|
||||
const characters: Character[] = (await CharacterRepository.getByUserId(user_id)) as Character[]
|
||||
socket.emit('character:list', characters)
|
||||
} catch (error: any) {
|
||||
console.log('character:list error', error)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,33 +1,33 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import CharacterRepository from "../../repositories/CharacterRepository";
|
||||
import ZoneManager from "../../managers/ZoneManager";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import CharacterRepository from '../../repositories/CharacterRepository'
|
||||
import ZoneManager from '../../managers/ZoneManager'
|
||||
|
||||
type SocketResponseT = {
|
||||
position_x: number,
|
||||
position_y: number,
|
||||
position_x: number
|
||||
position_y: number
|
||||
}
|
||||
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('character:move', async (data: SocketResponseT) => {
|
||||
try {
|
||||
console.log('character:move requested', data);
|
||||
socket.on('character:move', async (data: SocketResponseT) => {
|
||||
try {
|
||||
console.log('character:move requested', data)
|
||||
|
||||
if (!socket.character) {
|
||||
console.log('character:move error', 'Character not found');
|
||||
return;
|
||||
}
|
||||
if (!socket.character) {
|
||||
console.log('character:move error', 'Character not found')
|
||||
return
|
||||
}
|
||||
|
||||
socket.character.position_x = data.position_x;
|
||||
socket.character.position_y = data.position_y;
|
||||
socket.character.position_x = data.position_x
|
||||
socket.character.position_y = data.position_y
|
||||
|
||||
await CharacterRepository.updatePosition(socket.character.id as number, data.position_x, data.position_y);
|
||||
ZoneManager.updateCharacterInZone(socket.character.zoneId, socket.character);
|
||||
console.log(socket.character);
|
||||
await CharacterRepository.updatePosition(socket.character.id as number, data.position_x, data.position_y)
|
||||
ZoneManager.updateCharacterInZone(socket.character.zoneId, socket.character)
|
||||
console.log(socket.character)
|
||||
|
||||
io.in(socket.character.zoneId.toString()).emit('character:moved', socket.character);
|
||||
} catch (error: any) {
|
||||
console.log('character:move error', error);
|
||||
}
|
||||
});
|
||||
}
|
||||
io.in(socket.character.zoneId.toString()).emit('character:moved', socket.character)
|
||||
} catch (error: any) {
|
||||
console.log('character:move error', error)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import ZoneRepository from "../../repositories/ZoneRepository";
|
||||
import ZoneManager from "../../managers/ZoneManager";
|
||||
import {Character, Zone} from "@prisma/client";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import ZoneRepository from '../../repositories/ZoneRepository'
|
||||
import ZoneManager from '../../managers/ZoneManager'
|
||||
import { Character, Zone } from '@prisma/client'
|
||||
|
||||
/**
|
||||
* Handle character zone leave event
|
||||
@ -10,39 +10,39 @@ import {Character, Zone} from "@prisma/client";
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('character:zone:leave', async () => {
|
||||
console.log(`---Socket ${socket.character?.id} has leaved zone.`);
|
||||
socket.on('character:zone:leave', async () => {
|
||||
console.log(`---Socket ${socket.character?.id} has leaved zone.`)
|
||||
|
||||
if (!socket.character) {
|
||||
console.log('Socket leaved zone but had no character set');
|
||||
return;
|
||||
}
|
||||
if (!socket.character) {
|
||||
console.log('Socket leaved zone but had no character set')
|
||||
return
|
||||
}
|
||||
|
||||
if (!socket.character.zoneId) {
|
||||
console.log(`---Zone id not provided.`);
|
||||
return;
|
||||
}
|
||||
if (!socket.character.zoneId) {
|
||||
console.log(`---Zone id not provided.`)
|
||||
return
|
||||
}
|
||||
|
||||
const zone = await ZoneRepository.getById(socket.character.zoneId);
|
||||
const zone = await ZoneRepository.getById(socket.character.zoneId)
|
||||
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`);
|
||||
return;
|
||||
}
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`)
|
||||
return
|
||||
}
|
||||
|
||||
socket.leave(zone.id.toString());
|
||||
socket.leave(zone.id.toString())
|
||||
|
||||
socket.emit('character:zone:unload');
|
||||
socket.emit('character:zone:unload')
|
||||
|
||||
// let other clients know of new character
|
||||
io.to(zone.id.toString()).emit('zone:character:leave', socket.character);
|
||||
// let other clients know of new character
|
||||
io.to(zone.id.toString()).emit('zone:character:leave', socket.character)
|
||||
|
||||
// add character to zone manager
|
||||
ZoneManager.removeCharacterFromZone(zone.id, socket.character as Character);
|
||||
});
|
||||
// add character to zone manager
|
||||
ZoneManager.removeCharacterFromZone(zone.id, socket.character as Character)
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Resources:
|
||||
* https://stackoverflow.com/questions/6873607/socket-io-rooms-difference-between-broadcast-to-and-sockets-in
|
||||
*/
|
||||
*/
|
||||
|
@ -1,16 +1,16 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../utilities/Types";
|
||||
import ZoneRepository from "../../repositories/ZoneRepository";
|
||||
import ZoneManager from "../../managers/ZoneManager";
|
||||
import {Character, Zone} from "@prisma/client";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../utilities/Types'
|
||||
import ZoneRepository from '../../repositories/ZoneRepository'
|
||||
import ZoneManager from '../../managers/ZoneManager'
|
||||
import { Character, Zone } from '@prisma/client'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number;
|
||||
zoneId: number
|
||||
}
|
||||
|
||||
interface IResponse {
|
||||
zone: Zone;
|
||||
characters: Character[];
|
||||
zone: Zone
|
||||
characters: Character[]
|
||||
}
|
||||
|
||||
/**
|
||||
@ -19,30 +19,30 @@ interface IResponse {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('character:zone:request', async (data: IPayload, callback: (response: IResponse) => void) => {
|
||||
console.log(`---User ${socket.character?.id} has requested zone.`);
|
||||
socket.on('character:zone:request', async (data: IPayload, callback: (response: IResponse) => void) => {
|
||||
console.log(`---User ${socket.character?.id} has requested zone.`)
|
||||
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`);
|
||||
return;
|
||||
}
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`)
|
||||
return
|
||||
}
|
||||
|
||||
const zone = await ZoneRepository.getById(data.zoneId);
|
||||
const zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`);
|
||||
return;
|
||||
}
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`)
|
||||
return
|
||||
}
|
||||
|
||||
socket.join(zone.id.toString());
|
||||
socket.join(zone.id.toString())
|
||||
|
||||
// send over zone and characters to socket
|
||||
callback({zone, characters: ZoneManager.getCharactersInZone(zone.id)});
|
||||
// send over zone and characters to socket
|
||||
callback({ zone, characters: ZoneManager.getCharactersInZone(zone.id) })
|
||||
|
||||
// let other clients know of new character
|
||||
io.to(zone.id.toString()).emit('zone:character:join', socket.character);
|
||||
// let other clients know of new character
|
||||
io.to(zone.id.toString()).emit('zone:character:join', socket.character)
|
||||
|
||||
// add character to zone manager
|
||||
ZoneManager.addCharacterToZone(zone.id, socket.character as Character);
|
||||
});
|
||||
}
|
||||
// add character to zone manager
|
||||
ZoneManager.addCharacterToZone(zone.id, socket.character as Character)
|
||||
})
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { Object } from '@prisma/client'
|
||||
import ObjectRepository from '../../../repositories/ObjectRepository'
|
||||
|
||||
interface IPayload {
|
||||
}
|
||||
interface IPayload {}
|
||||
|
||||
/**
|
||||
* Handle game master list object event
|
||||
@ -12,15 +11,14 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:object:list', async (data: any, callback: (response: Object[]) => void) => {
|
||||
socket.on('gm:object:list', async (data: any, callback: (response: Object[]) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
|
||||
// get all objects
|
||||
const objects = await ObjectRepository.getAll();
|
||||
callback(objects);
|
||||
});
|
||||
}
|
||||
// get all objects
|
||||
const objects = await ObjectRepository.getAll()
|
||||
callback(objects)
|
||||
})
|
||||
}
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import path from "path";
|
||||
import fs from "fs";
|
||||
import ObjectRepository from '../../../repositories/ObjectRepository'
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import path from 'path'
|
||||
import fs from 'fs'
|
||||
import prisma from '../../../utilities/Prisma'
|
||||
|
||||
interface IPayload {
|
||||
object: string;
|
||||
object: string
|
||||
}
|
||||
|
||||
/**
|
||||
@ -14,32 +14,35 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:object:remove', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
socket.on('gm:object:remove', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
try {
|
||||
await prisma.object.delete({
|
||||
where: {
|
||||
id: data.object
|
||||
}
|
||||
})
|
||||
|
||||
// get root path
|
||||
const public_folder = path.join(process.cwd(), 'public', 'objects')
|
||||
|
||||
// remove the tile from the disk
|
||||
const finalFilePath = path.join(public_folder, data.object + '.png')
|
||||
fs.unlink(finalFilePath, (err) => {
|
||||
if (err) {
|
||||
console.log(err)
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
await ObjectRepository.delete(data.object);
|
||||
|
||||
// get root path
|
||||
const public_folder = path.join(process.cwd(), 'public', 'objects');
|
||||
|
||||
// remove the tile from the disk
|
||||
const finalFilePath = path.join(public_folder, data.object + '.png');
|
||||
fs.unlink(finalFilePath, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
callback(false);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(true);
|
||||
});
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(true)
|
||||
})
|
||||
} catch (e) {
|
||||
console.log(e)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,14 +1,14 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import ObjectRepository from '../../../repositories/ObjectRepository'
|
||||
import { Object } from '@prisma/client'
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import prisma from '../../../utilities/Prisma'
|
||||
|
||||
interface IPayload {
|
||||
id: string;
|
||||
name: string;
|
||||
tags: string[];
|
||||
origin_x: number;
|
||||
origin_y: number;
|
||||
id: string
|
||||
name: string
|
||||
tags: string[]
|
||||
origin_x: number
|
||||
origin_y: number
|
||||
isAnimated: boolean
|
||||
}
|
||||
|
||||
/**
|
||||
@ -18,18 +18,27 @@ interface IPayload {
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:object:update', async (data: IPayload, callback: (success: boolean) => void) => {
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
const object = await ObjectRepository.update(data.id, data.name, data.tags, data.origin_x, data.origin_y);
|
||||
|
||||
callback(true);
|
||||
const object = await prisma.object.update({
|
||||
where: {
|
||||
id: data.id
|
||||
},
|
||||
data: {
|
||||
name: data.name,
|
||||
tags: data.tags,
|
||||
origin_x: data.origin_x,
|
||||
origin_y: data.origin_y,
|
||||
isAnimated: data.isAnimated
|
||||
}
|
||||
})
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
callback(false);
|
||||
console.error(error)
|
||||
callback(false)
|
||||
}
|
||||
});
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,12 +1,12 @@
|
||||
import { Server } from "socket.io";
|
||||
import { TSocket } from "../../../utilities/Types";
|
||||
import { writeFile } from "node:fs/promises";
|
||||
import path from "path";
|
||||
import fs from "fs/promises";
|
||||
import objectRepository from '../../../repositories/ObjectRepository'
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { writeFile } from 'node:fs/promises'
|
||||
import path from 'path'
|
||||
import fs from 'fs/promises'
|
||||
import prisma from '../../../utilities/Prisma'
|
||||
|
||||
interface IObjectData {
|
||||
[key: string]: Buffer;
|
||||
[key: string]: Buffer
|
||||
}
|
||||
|
||||
/**
|
||||
@ -15,32 +15,41 @@ interface IObjectData {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:object:upload', async (data: IObjectData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false);
|
||||
return;
|
||||
}
|
||||
socket.on('gm:object:upload', async (data: IObjectData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
const public_folder = path.join(process.cwd(), 'public', 'objects');
|
||||
const public_folder = path.join(process.cwd(), 'public', 'objects')
|
||||
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true });
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true })
|
||||
|
||||
const uploadPromises = Object.entries(data).map(async ([key, objectData]) => {
|
||||
const object = await objectRepository.create('New object', 0, 0);
|
||||
const uuid = object.id;
|
||||
const filename = `${uuid}.png`;
|
||||
const finalFilePath = path.join(public_folder, filename);
|
||||
await writeFile(finalFilePath, objectData);
|
||||
});
|
||||
const uploadPromises = Object.entries(data).map(async ([key, objectData]) => {
|
||||
const object = await prisma.object.create({
|
||||
data: {
|
||||
name: key,
|
||||
tags: [],
|
||||
origin_x: 0,
|
||||
origin_y: 0,
|
||||
isAnimated: false
|
||||
}
|
||||
})
|
||||
|
||||
await Promise.all(uploadPromises);
|
||||
const uuid = object.id
|
||||
const filename = `${uuid}.png`
|
||||
const finalFilePath = path.join(public_folder, filename)
|
||||
await writeFile(finalFilePath, objectData)
|
||||
})
|
||||
|
||||
callback(true);
|
||||
} catch (error) {
|
||||
console.error('Error uploading tile:', error);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
await Promise.all(uploadPromises)
|
||||
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error('Error uploading tile:', error)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { Sprite } from '@prisma/client'
|
||||
import SpriteRepository from '../../../repositories/SpriteRepository'
|
||||
|
||||
interface IPayload {
|
||||
}
|
||||
interface IPayload {}
|
||||
|
||||
/**
|
||||
* Handle game master list sprite event
|
||||
@ -12,15 +11,14 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:sprite:list', async (data: any, callback: (response: Sprite[]) => void) => {
|
||||
socket.on('gm:sprite:list', async (data: any, callback: (response: Sprite[]) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
|
||||
// get all sprites
|
||||
const sprites = await SpriteRepository.getAll();
|
||||
callback(sprites);
|
||||
});
|
||||
}
|
||||
// get all sprites
|
||||
const sprites = await SpriteRepository.getAll()
|
||||
callback(sprites)
|
||||
})
|
||||
}
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import path from "path";
|
||||
import fs from "fs";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import path from 'path'
|
||||
import fs from 'fs'
|
||||
import SpriteRepository from '../../../repositories/SpriteRepository'
|
||||
|
||||
interface IPayload {
|
||||
sprite: string;
|
||||
sprite: string
|
||||
}
|
||||
|
||||
/**
|
||||
@ -14,32 +14,31 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:sprite:remove', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
socket.on('gm:sprite:remove', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
try {
|
||||
await SpriteRepository.delete(data.sprite)
|
||||
|
||||
// get root path
|
||||
const public_folder = path.join(process.cwd(), 'public', 'sprites')
|
||||
|
||||
// remove the tile from the disk
|
||||
const finalFilePath = path.join(public_folder, data.sprite + '.png')
|
||||
fs.unlink(finalFilePath, (err) => {
|
||||
if (err) {
|
||||
console.log(err)
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
await SpriteRepository.delete(data.sprite);
|
||||
|
||||
// get root path
|
||||
const public_folder = path.join(process.cwd(), 'public', 'sprites');
|
||||
|
||||
// remove the tile from the disk
|
||||
const finalFilePath = path.join(public_folder, data.sprite + '.png');
|
||||
fs.unlink(finalFilePath, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
callback(false);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(true);
|
||||
});
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(true)
|
||||
})
|
||||
} catch (e) {
|
||||
console.log(e)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import SpriteRepository from '../../../repositories/SpriteRepository'
|
||||
import { Sprite } from '@prisma/client'
|
||||
|
||||
interface IPayload {
|
||||
id: string;
|
||||
name: string;
|
||||
origin_x: number;
|
||||
origin_y: number;
|
||||
id: string
|
||||
name: string
|
||||
origin_x: number
|
||||
origin_y: number
|
||||
}
|
||||
|
||||
/**
|
||||
@ -17,18 +17,17 @@ interface IPayload {
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:sprite:update', async (data: IPayload, callback: (success: boolean) => void) => {
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
const sprite = await SpriteRepository.update(data.id, data.name, data.origin_x, data.origin_y);
|
||||
const sprite = await SpriteRepository.update(data.id, data.name, data.origin_x, data.origin_y)
|
||||
|
||||
callback(true);
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
callback(false);
|
||||
console.error(error)
|
||||
callback(false)
|
||||
}
|
||||
});
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,12 +1,12 @@
|
||||
import { Server } from "socket.io";
|
||||
import { TSocket } from "../../../utilities/Types";
|
||||
import { writeFile } from "node:fs/promises";
|
||||
import path from "path";
|
||||
import fs from "fs/promises";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { writeFile } from 'node:fs/promises'
|
||||
import path from 'path'
|
||||
import fs from 'fs/promises'
|
||||
import spriteRepository from '../../../repositories/SpriteRepository'
|
||||
|
||||
interface ISpriteData {
|
||||
[key: string]: Buffer;
|
||||
[key: string]: Buffer
|
||||
}
|
||||
|
||||
/**
|
||||
@ -15,32 +15,32 @@ interface ISpriteData {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:sprite:upload', async (data: ISpriteData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false);
|
||||
return;
|
||||
}
|
||||
socket.on('gm:sprite:upload', async (data: ISpriteData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
const public_folder = path.join(process.cwd(), 'public', 'sprites');
|
||||
const public_folder = path.join(process.cwd(), 'public', 'sprites')
|
||||
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true });
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true })
|
||||
|
||||
const uploadPromises = Object.entries(data).map(async ([key, spriteData]) => {
|
||||
const sprite = await spriteRepository.create('New sprite', 0, 0);
|
||||
const uuid = sprite.id;
|
||||
const filename = `${uuid}.png`;
|
||||
const finalFilePath = path.join(public_folder, filename);
|
||||
await writeFile(finalFilePath, spriteData);
|
||||
});
|
||||
const uploadPromises = Object.entries(data).map(async ([key, spriteData]) => {
|
||||
const sprite = await spriteRepository.create('New sprite', 0, 0)
|
||||
const uuid = sprite.id
|
||||
const filename = `${uuid}.png`
|
||||
const finalFilePath = path.join(public_folder, filename)
|
||||
await writeFile(finalFilePath, spriteData)
|
||||
})
|
||||
|
||||
await Promise.all(uploadPromises);
|
||||
await Promise.all(uploadPromises)
|
||||
|
||||
callback(true);
|
||||
} catch (error) {
|
||||
console.error('Error uploading tile:', error);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error('Error uploading tile:', error)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,10 +1,9 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { Tile } from '@prisma/client'
|
||||
import TileRepository from '../../../repositories/TileRepository'
|
||||
|
||||
interface IPayload {
|
||||
}
|
||||
interface IPayload {}
|
||||
|
||||
/**
|
||||
* Handle game master list tile event
|
||||
@ -12,15 +11,14 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:tile:list', async (data: any, callback: (response: Tile[]) => void) => {
|
||||
socket.on('gm:tile:list', async (data: any, callback: (response: Tile[]) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
|
||||
// get all tiles
|
||||
const tiles = await TileRepository.getAll();
|
||||
callback(tiles);
|
||||
});
|
||||
}
|
||||
// get all tiles
|
||||
const tiles = await TileRepository.getAll()
|
||||
callback(tiles)
|
||||
})
|
||||
}
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import path from "path";
|
||||
import fs from "fs";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import path from 'path'
|
||||
import fs from 'fs'
|
||||
import TileRepository from '../../../repositories/TileRepository'
|
||||
|
||||
interface IPayload {
|
||||
tile: string;
|
||||
tile: string
|
||||
}
|
||||
|
||||
/**
|
||||
@ -14,32 +14,31 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:tile:remove', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
socket.on('gm:tile:remove', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
try {
|
||||
await TileRepository.delete(data.tile)
|
||||
|
||||
// get root path
|
||||
const public_folder = path.join(process.cwd(), 'public', 'tiles')
|
||||
|
||||
// remove the tile from the disk
|
||||
const finalFilePath = path.join(public_folder, data.tile + '.png')
|
||||
fs.unlink(finalFilePath, (err) => {
|
||||
if (err) {
|
||||
console.log(err)
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
await TileRepository.delete(data.tile);
|
||||
|
||||
// get root path
|
||||
const public_folder = path.join(process.cwd(), 'public', 'tiles');
|
||||
|
||||
// remove the tile from the disk
|
||||
const finalFilePath = path.join(public_folder, data.tile + '.png');
|
||||
fs.unlink(finalFilePath, (err) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
callback(false);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(true);
|
||||
});
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(true)
|
||||
})
|
||||
} catch (e) {
|
||||
console.log(e)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import TileRepository from '../../../repositories/TileRepository'
|
||||
|
||||
interface IPayload {
|
||||
id: string;
|
||||
name: string;
|
||||
tags: string[];
|
||||
id: string
|
||||
name: string
|
||||
tags: string[]
|
||||
}
|
||||
|
||||
/**
|
||||
@ -15,18 +15,17 @@ interface IPayload {
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:tile:update', async (data: IPayload, callback: (success: boolean) => void) => {
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
return
|
||||
}
|
||||
|
||||
try {
|
||||
const Tile = await TileRepository.update(data.id, data.name, data.tags);
|
||||
const Tile = await TileRepository.update(data.id, data.name, data.tags)
|
||||
|
||||
callback(true);
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
callback(false);
|
||||
console.error(error)
|
||||
callback(false)
|
||||
}
|
||||
});
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,12 +1,12 @@
|
||||
import { Server } from "socket.io";
|
||||
import { TSocket } from "../../../utilities/Types";
|
||||
import { writeFile } from "node:fs/promises";
|
||||
import path from "path";
|
||||
import fs from "fs/promises";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { writeFile } from 'node:fs/promises'
|
||||
import path from 'path'
|
||||
import fs from 'fs/promises'
|
||||
import tileRepository from '../../../repositories/TileRepository'
|
||||
|
||||
interface ITileData {
|
||||
[key: string]: Buffer;
|
||||
[key: string]: Buffer
|
||||
}
|
||||
|
||||
/**
|
||||
@ -15,32 +15,32 @@ interface ITileData {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:tile:upload', async (data: ITileData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false);
|
||||
return;
|
||||
}
|
||||
socket.on('gm:tile:upload', async (data: ITileData, callback: (response: boolean) => void) => {
|
||||
try {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
callback(false)
|
||||
return
|
||||
}
|
||||
|
||||
const public_folder = path.join(process.cwd(), 'public', 'tiles');
|
||||
const public_folder = path.join(process.cwd(), 'public', 'tiles')
|
||||
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true });
|
||||
// Ensure the folder exists
|
||||
await fs.mkdir(public_folder, { recursive: true })
|
||||
|
||||
const uploadPromises = Object.entries(data).map(async ([key, tileData]) => {
|
||||
const tile = await tileRepository.create('New tile');
|
||||
const uuid = tile.id;
|
||||
const filename = `${uuid}.png`;
|
||||
const finalFilePath = path.join(public_folder, filename);
|
||||
await writeFile(finalFilePath, tileData);
|
||||
});
|
||||
const uploadPromises = Object.entries(data).map(async ([key, tileData]) => {
|
||||
const tile = await tileRepository.create('New tile')
|
||||
const uuid = tile.id
|
||||
const filename = `${uuid}.png`
|
||||
const finalFilePath = path.join(public_folder, filename)
|
||||
await writeFile(finalFilePath, tileData)
|
||||
})
|
||||
|
||||
await Promise.all(uploadPromises);
|
||||
await Promise.all(uploadPromises)
|
||||
|
||||
callback(true);
|
||||
} catch (error) {
|
||||
console.error('Error uploading tile:', error);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(true)
|
||||
} catch (error) {
|
||||
console.error('Error uploading tile:', error)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||
import ZoneManager from "../../../managers/ZoneManager";
|
||||
import {Character, Zone} from "@prisma/client";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import ZoneRepository from '../../../repositories/ZoneRepository'
|
||||
import ZoneManager from '../../../managers/ZoneManager'
|
||||
import { Character, Zone } from '@prisma/client'
|
||||
|
||||
interface IPayload {
|
||||
name: string;
|
||||
width: number;
|
||||
height: number;
|
||||
name: string
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
|
||||
/**
|
||||
@ -16,30 +16,29 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:create', async (data: IPayload, callback: (response: Zone[]) => void) => {
|
||||
socket.on('gm:zone_editor:zone:create', async (data: IPayload, callback: (response: Zone[]) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`)
|
||||
let zoneList: Zone[] = []
|
||||
try {
|
||||
const zone = await ZoneRepository.create(
|
||||
data.name,
|
||||
data.width,
|
||||
data.height,
|
||||
Array.from({ length: data.height }, () => Array.from({ length: data.width }, () => 'blank_tile'))
|
||||
)
|
||||
|
||||
console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`);
|
||||
let zoneList: Zone[] = [];
|
||||
try {
|
||||
const zone = await ZoneRepository.create(
|
||||
data.name,
|
||||
data.width,
|
||||
data.height,
|
||||
Array.from({length: data.height}, () => Array.from({length: data.width}, () => 'blank_tile')),
|
||||
);
|
||||
|
||||
zoneList = await ZoneRepository.getAll();
|
||||
callback(zoneList);
|
||||
// send over zone and characters to socket
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
socket.emit('notification', {message: 'Failed to create zone.'});
|
||||
callback(zoneList);
|
||||
}
|
||||
});
|
||||
}
|
||||
zoneList = await ZoneRepository.getAll()
|
||||
callback(zoneList)
|
||||
// send over zone and characters to socket
|
||||
} catch (e) {
|
||||
console.error(e)
|
||||
socket.emit('notification', { message: 'Failed to create zone.' })
|
||||
callback(zoneList)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||
import ZoneManager from "../../../managers/ZoneManager";
|
||||
import {Character, Zone} from "@prisma/client";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import ZoneRepository from '../../../repositories/ZoneRepository'
|
||||
import ZoneManager from '../../../managers/ZoneManager'
|
||||
import { Character, Zone } from '@prisma/client'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number;
|
||||
zoneId: number
|
||||
}
|
||||
|
||||
/**
|
||||
@ -14,29 +14,28 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:delete', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
socket.on('gm:zone_editor:zone:delete', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
console.log(`---GM ${socket.character?.id} has deleted a zone via zone editor.`)
|
||||
|
||||
console.log(`---GM ${socket.character?.id} has deleted a zone via zone editor.`);
|
||||
try {
|
||||
const zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
try {
|
||||
const zone = await ZoneRepository.getById(data.zoneId);
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`);
|
||||
return;
|
||||
}
|
||||
await ZoneRepository.delete(data.zoneId)
|
||||
|
||||
await ZoneRepository.delete(data.zoneId);
|
||||
|
||||
callback(true);
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
callback(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(true)
|
||||
} catch (e) {
|
||||
console.error(e)
|
||||
callback(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from '../../../utilities/Types'
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import { Zone } from '@prisma/client'
|
||||
import ZoneRepository from '../../../repositories/ZoneRepository'
|
||||
|
||||
@ -11,21 +11,20 @@ interface IPayload {}
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => {
|
||||
socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
console.log(`---GM ${socket.character?.id} has requested zone list via zone editor.`)
|
||||
|
||||
console.log(`---GM ${socket.character?.id} has requested zone list via zone editor.`);
|
||||
|
||||
try {
|
||||
const zones = await ZoneRepository.getAll();
|
||||
callback(zones);
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
callback([]);
|
||||
}
|
||||
});
|
||||
}
|
||||
try {
|
||||
const zones = await ZoneRepository.getAll()
|
||||
callback(zones)
|
||||
} catch (e) {
|
||||
console.error(e)
|
||||
callback([])
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||
import {Zone} from "@prisma/client";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import ZoneRepository from '../../../repositories/ZoneRepository'
|
||||
import { Zone } from '@prisma/client'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number;
|
||||
zoneId: number
|
||||
}
|
||||
|
||||
/**
|
||||
@ -13,30 +13,29 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:request', async (data: IPayload, callback: (response: Zone) => void) => {
|
||||
socket.on('gm:zone_editor:zone:request', async (data: IPayload, callback: (response: Zone) => void) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
return;
|
||||
}
|
||||
console.log(`---GM ${socket.character?.id} has requested zone via zone editor.`)
|
||||
|
||||
console.log(`---GM ${socket.character?.id} has requested zone via zone editor.`);
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
const zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
try {
|
||||
const zone = await ZoneRepository.getById(data.zoneId);
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`);
|
||||
return;
|
||||
}
|
||||
|
||||
callback(zone);
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
});
|
||||
}
|
||||
callback(zone)
|
||||
} catch (e) {
|
||||
console.error(e)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
@ -1,17 +1,17 @@
|
||||
import { Server } from "socket.io";
|
||||
import {TSocket} from "../../../utilities/Types";
|
||||
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||
import ZoneManager from "../../../managers/ZoneManager";
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '../../../utilities/Types'
|
||||
import ZoneRepository from '../../../repositories/ZoneRepository'
|
||||
import ZoneManager from '../../../managers/ZoneManager'
|
||||
import { Character, Zone, ZoneEventTile, ZoneObject } from '@prisma/client'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number;
|
||||
name: string;
|
||||
width: number;
|
||||
height: number;
|
||||
tiles: string[][];
|
||||
zoneEventTiles: ZoneEventTile[];
|
||||
zoneObjects: ZoneObject[];
|
||||
zoneId: number
|
||||
name: string
|
||||
width: number
|
||||
height: number
|
||||
tiles: string[][]
|
||||
zoneEventTiles: ZoneEventTile[]
|
||||
zoneObjects: ZoneObject[]
|
||||
}
|
||||
|
||||
/**
|
||||
@ -20,44 +20,35 @@ interface IPayload {
|
||||
* @param io
|
||||
*/
|
||||
export default function (socket: TSocket, io: Server) {
|
||||
socket.on('gm:zone_editor:zone:update', async (data: IPayload) => {
|
||||
socket.on('gm:zone_editor:zone:update', async (data: IPayload) => {
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (socket.character?.role !== 'gm') {
|
||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||
return;
|
||||
}
|
||||
console.log(`---GM ${socket.character?.id} has updated zone via zone editor.`)
|
||||
|
||||
console.log(`---GM ${socket.character?.id} has updated zone via zone editor.`);
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (!data.zoneId) {
|
||||
console.log(`---Zone id not provided.`);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
let zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
try {
|
||||
let zone = await ZoneRepository.getById(data.zoneId);
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`)
|
||||
return
|
||||
}
|
||||
|
||||
if (!zone) {
|
||||
console.log(`---Zone not found.`);
|
||||
return;
|
||||
}
|
||||
await ZoneRepository.update(data.zoneId, data.name, data.width, data.height, data.tiles, data.zoneEventTiles, data.zoneObjects)
|
||||
|
||||
await ZoneRepository.update(
|
||||
data.zoneId,
|
||||
data.name,
|
||||
data.width,
|
||||
data.height,
|
||||
data.tiles,
|
||||
data.zoneEventTiles,
|
||||
data.zoneObjects
|
||||
);
|
||||
zone = await ZoneRepository.getById(data.zoneId)
|
||||
|
||||
zone = await ZoneRepository.getById(data.zoneId);
|
||||
|
||||
// send over zone and characters to socket
|
||||
socket.emit('gm:zone_editor:zone:load', zone);
|
||||
} catch (error: any) {
|
||||
console.log(`---Error updating zone: ${error.message}`);
|
||||
}
|
||||
});
|
||||
}
|
||||
// send over zone and characters to socket
|
||||
socket.emit('gm:zone_editor:zone:load', zone)
|
||||
} catch (error: any) {
|
||||
console.log(`---Error updating zone: ${error.message}`)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
Reference in New Issue
Block a user