GM event fixes

This commit is contained in:
2024-09-21 00:42:08 +02:00
parent 0a629bf80f
commit 6b2433f814
20 changed files with 105 additions and 72 deletions

View File

@ -3,6 +3,8 @@ import { TSocket } from '../../../utilities/types'
import { Zone } from '@prisma/client'
import ZoneRepository from '../../../repositories/zoneRepository'
import CharacterManager from '../../../managers/characterManager'
import characterRepository from '../../../repositories/characterRepository'
import logger from '../../../utilities/logger'
interface IPayload {}
@ -13,13 +15,15 @@ interface IPayload {}
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
const character = await characterRepository.getById(socket.characterId as number);
if (!character) return
if (character.role !== 'gm') {
logger.info(`User ${character.id} tried to list zones but is not a game master.`)
return
}
console.log(`---GM ${character?.id} has requested zone list via zone editor.`)
logger.info(`User ${character.id} has requested zone list via zone editor.`)
try {
const zones = await ZoneRepository.getAll()