Finished sprite CRUD in asset manager, removed unused DB field, renamed files for consistency
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@ -0,0 +1,8 @@
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/*
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Warnings:
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- You are about to drop the column `isAnimated` on the `Sprite` table. All the data in the column will be lost.
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*/
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-- AlterTable
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ALTER TABLE `Sprite` DROP COLUMN `isAnimated`;
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@ -27,7 +27,6 @@ model Sprite {
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frameSpeed Int @default(0)
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frameWidth Int @default(0)
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frameHeight Int @default(0)
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isAnimated Boolean @default(false)
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isLooping Boolean @default(false)
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createdAt DateTime @default(now())
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updatedAt DateTime @updatedAt
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