diff --git a/src/socketEvents/gameMaster/assetManager/characterType/remove.ts b/src/socketEvents/gameMaster/assetManager/characterType/remove.ts index c25681d..0006492 100644 --- a/src/socketEvents/gameMaster/assetManager/characterType/remove.ts +++ b/src/socketEvents/gameMaster/assetManager/characterType/remove.ts @@ -35,9 +35,6 @@ export default class ObjectRemoveEvent { } }) - // get root path - const public_folder = getPublicPath('objects') - // remove the tile from the disk const finalFilePath = getPublicPath('objects', data.object + '.png') fs.unlink(finalFilePath, (err) => { diff --git a/src/socketEvents/gameMaster/assetManager/characterType/update.ts b/src/socketEvents/gameMaster/assetManager/characterType/update.ts index e9cfae9..2c7c27b 100644 --- a/src/socketEvents/gameMaster/assetManager/characterType/update.ts +++ b/src/socketEvents/gameMaster/assetManager/characterType/update.ts @@ -34,7 +34,7 @@ export default class ObjectUpdateEvent { } try { - const object = await prisma.object.update({ + await prisma.object.update({ where: { id: data.id },