Don't take zoneId param inside zone:character:join

This commit is contained in:
Dennis Postma 2024-09-21 22:05:21 +02:00
parent 66cbdec5b6
commit 8fc194933c

View File

@ -6,7 +6,7 @@ import CharacterManager from '../../managers/characterManager'
import { gameLogger } from '../../utilities/logger' import { gameLogger } from '../../utilities/logger'
interface IPayload { interface IPayload {
zoneId: number // zoneId: number
} }
interface IResponse { interface IResponse {
@ -27,12 +27,7 @@ export default function (socket: TSocket, io: Server) {
if(!character) return if(!character) return
if (!data.zoneId) { const zone = await ZoneRepository.getById(character.zoneId)
console.log(`---Zone id not provided.`)
return
}
const zone = await ZoneRepository.getById(data.zoneId)
if (!zone) { if (!zone) {
console.log(`---Zone not found.`) console.log(`---Zone not found.`)