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@ -1,23 +1,17 @@
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import { Server } from "socket.io";
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import { Server } from "socket.io";
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import {TSocket} from "../utilities/Types";
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import {TSocket, TAsset} from "../utilities/Types";
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import fs from "fs";
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import fs from "fs";
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import path from "path";
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import path from "path";
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type Asset = {
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key: string
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value: string
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type: 'base64' | 'link'
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}
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export default function (socket: TSocket, io: Server) {
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export default function (socket: TSocket, io: Server) {
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socket.on('assets:download', async (data: any, callback: (response: Asset[]) => void) => {
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socket.on('assets:download', async (data: any, callback: (response: TAsset[]) => void) => {
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console.log('assets:download requested');
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console.log('assets:download requested');
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let assets: Asset[] = [];
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let assets: TAsset[] = [];
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const tiles = listTiles();
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const tiles = listTiles();
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tiles.forEach(tile => {
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tiles.forEach(tile => {
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assets.push({key: tile, value: '/tiles/' + tile, type: 'link'});
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assets.push({key: 'tile_' + tile, value: '/tiles/' + tile, group: 'tiles', type: 'link'});
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});
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});
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console.log('assets:download response', assets)
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console.log('assets:download response', assets)
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@ -32,9 +32,9 @@ export default function (socket: TSocket, io: Server) {
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for (const key in data) {
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for (const key in data) {
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// the files in the folder are named 0.png, 1.png, 2.png etc... check the last file name and add 1
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// the files in the folder are named 0.png, 1.png, 2.png etc... check the last file name and add 1
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const files = fs.readdirSync(public_folder);
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const files = fs.readdirSync(public_folder);
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const lastFile = files[files.length - 1];
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const lastFile = files.reduce((a, b) => a > b ? a : b);
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const lastFileName = lastFile?.split('.')[0];
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const lastFileName = lastFile?.split('.')[0];
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const filename = `${parseInt(lastFileName ?? 0) + 1}.png`;
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const filename = `${parseInt(lastFileName ?? '0') + 1}.png`;
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const finalFilePath = path.join(public_folder, filename);
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const finalFilePath = path.join(public_folder, filename);
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const tile = data[key];
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const tile = data[key];
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@ -24,3 +24,10 @@ export type TCharacter = Socket & {
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export type TZoneCharacter = Character & {
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export type TZoneCharacter = Character & {
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}
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}
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export type TAsset = {
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key: string
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value: string
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group: 'tiles' | 'objects' | 'sound' | 'music' | 'ui' | 'font' | 'other'
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type: 'base64' | 'link'
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}
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