Updated tiles logics

This commit is contained in:
Dennis Postma 2024-07-11 19:52:44 +02:00
parent 8682ce01cd
commit c290443742
10 changed files with 114 additions and 86 deletions

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@ -0,0 +1,19 @@
/*
Warnings:
- You are about to drop the `TileTag` table. If the table is not empty, all the data it contains will be lost.
*/
-- DropTable
DROP TABLE `TileTag`;
-- CreateTable
CREATE TABLE `Tile` (
`id` VARCHAR(191) NOT NULL,
`name` VARCHAR(191) NOT NULL,
`tags` JSON NOT NULL,
`createdAt` DATETIME(3) NOT NULL DEFAULT CURRENT_TIMESTAMP(3),
`updatedAt` DATETIME(3) NOT NULL,
PRIMARY KEY (`id`)
) DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;

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@ -19,6 +19,14 @@ datasource db {
url = env("DATABASE_URL")
}
model Tile {
id String @id @default(uuid())
name String
tags Json
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
}
model Object {
id String @id @default(uuid())
name String
@ -74,11 +82,6 @@ model CharacterItem {
quantity Int
}
model TileTag {
tile String @id
tags Json
}
model Zone {
id Int @id @default(autoincrement())
name String

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@ -1,7 +1,5 @@
import { Server } from "socket.io";
import {TSocket} from "../../../utilities/Types";
import {writeFile} from "node:fs";
import {randomUUID} from "node:crypto";
import path from "path";
import fs from "fs";
import ObjectRepository from '../../../repositories/ObjectRepository'

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@ -3,7 +3,6 @@ import { TSocket } from "../../../utilities/Types";
import { writeFile } from "node:fs/promises";
import path from "path";
import fs from "fs/promises";
import { randomUUID } from 'node:crypto';
import objectRepository from '../../../repositories/ObjectRepository'
interface IObjectData {

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@ -1,42 +1,26 @@
import { Server } from "socket.io";
import {TSocket} from "../../../utilities/Types";
import fs from 'fs';
import path from "path";
import { Tile } from '@prisma/client'
import TileRepository from '../../../repositories/TileRepository'
interface IPayload {
}
/**
* Handle game master list object event
* Handle game master list tile event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:list', async (data: any, callback: (response: string[]) => void) => {
socket.on('gm:tile:list', async (data: any, callback: (response: Tile[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`);
return;
}
// get root path
const folder = path.join(process.cwd(), 'public', 'tiles');
// list the files in the folder
let tiles: string[] = [];
fs.readdir(folder, (err, files) => {
if (err) {
console.log(err);
return;
}
files.forEach(file => {
tiles.push(file.replace('.png', ''));
});
// send over the list of object to the socket
callback(tiles);
});
// get all tiles
const tiles = await TileRepository.getAll();
callback(tiles);
});
}

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@ -1,9 +1,8 @@
import { Server } from "socket.io";
import {TSocket} from "../../../utilities/Types";
import {writeFile} from "node:fs";
import {randomUUID} from "node:crypto";
import path from "path";
import fs from "fs";
import TileRepository from '../../../repositories/TileRepository'
interface IPayload {
tile: string;
@ -21,19 +20,26 @@ export default function (socket: TSocket, io: Server) {
return;
}
// get root path
const public_folder = path.join(process.cwd(), 'public', 'tiles');
// remove the tile from the disk
const finalFilePath = path.join(public_folder, data.tile);
fs.unlink(finalFilePath, (err) => {
if (err) {
console.log(err);
callback(false);
return;
}
try {
await TileRepository.delete(data.tile);
callback(true);
});
// get root path
const public_folder = path.join(process.cwd(), 'public', 'tiles');
// remove the tile from the disk
const finalFilePath = path.join(public_folder, data.tile + '.png');
fs.unlink(finalFilePath, (err) => {
if (err) {
console.log(err);
callback(false);
return;
}
callback(true);
});
} catch (e) {
console.log(e);
callback(false);
}
});
}

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@ -1,30 +0,0 @@
import { Server } from "socket.io";
import {TSocket} from "../../../utilities/Types";
import TileTagRepository from "../../../repositories/TileTagRepository";
interface IPayload {
tile: string;
}
/**
* Handle game master tile tags update event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:tags', async (data: IPayload, callback: (response: string[]) => void) => {
if (socket.character?.role !== 'gm') {
return;
}
// update the tile tags
try {
const tileTag = await TileTagRepository.getTileTag(data.tile);
callback(tileTag ? tileTag.tags as string[] : []);
} catch (error) {
console.log(error);
callback([]);
}
});
}

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@ -1,30 +1,31 @@
import { Server } from "socket.io";
import {TSocket} from "../../../utilities/Types";
import TileTagRepository from "../../../repositories/TileTagRepository";
import TileRepository from '../../../repositories/TileRepository'
interface IPayload {
tile: string;
id: string;
name: string;
tags: string[];
}
/**
* Handle game master tile tags update event
* Handle game master tile update event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:tags:update', async (data: IPayload, callback: (response: boolean) => void) => {
socket.on('gm:tile:update', async (data: IPayload, callback: (success: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return;
}
// update the tile tags
try {
await TileTagRepository.upsertTileTag(data.tile, data.tags);
const Tile = await TileRepository.update(data.id, data.name, data.tags);
callback(true);
} catch (error) {
console.log(error);
console.error(error);
callback(false);
}
});

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@ -3,7 +3,7 @@ import { TSocket } from "../../../utilities/Types";
import { writeFile } from "node:fs/promises";
import path from "path";
import fs from "fs/promises";
import { randomUUID } from 'node:crypto';
import tileRepository from '../../../repositories/TileRepository'
interface ITileData {
[key: string]: Buffer;
@ -28,7 +28,8 @@ export default function (socket: TSocket, io: Server) {
await fs.mkdir(public_folder, { recursive: true });
const uploadPromises = Object.entries(data).map(async ([key, tileData]) => {
const uuid = randomUUID();
const tile = await tileRepository.create('New tile');
const uuid = tile.id;
const filename = `${uuid}.png`;
const finalFilePath = path.join(public_folder, filename);
await writeFile(finalFilePath, tileData);
@ -38,7 +39,7 @@ export default function (socket: TSocket, io: Server) {
callback(true);
} catch (error) {
console.error('Error uploading object:', error);
console.error('Error uploading tile:', error);
callback(false);
}
});

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@ -0,0 +1,47 @@
import prisma from '../utilities/Prisma'; // Import the global Prisma instance
import { Tile } from '@prisma/client'
class TileRepository {
async getById(id: string): Promise<Tile | null> {
return prisma.tile.findUnique({
where: { id },
});
}
async getAll(): Promise<Tile[]> {
return prisma.tile.findMany();
}
async create(name: string): Promise<Tile> {
return prisma.tile.create({
data: {
name,
tags: []
},
});
}
async update(id: string, name: string, tags: string[]): Promise<Tile> {
return prisma.tile.update({
where: { id },
data: {
name,
tags
},
});
}
async delete(id: string): Promise<boolean> {
try {
await prisma.tile.delete({
where: { id },
});
return true;
} catch (error) {
console.log('Error deleting tile:', error)
return false;
}
}
}
export default new TileRepository();