Added CRUD logic for character hair, made some minor improvements, npm update

This commit is contained in:
2024-11-23 15:30:11 +01:00
parent 4a62bbb118
commit d5c7cd0294
11 changed files with 194 additions and 16 deletions

View File

@ -0,0 +1,37 @@
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import characterRepository from '../../../../repositories/characterRepository'
export default class CharacterHairCreateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:characterHair:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
const newCharacterHair = await prisma.characterHair.create({
data: {
name: 'New hair'
}
})
callback(true, newCharacterHair)
} catch (error) {
console.error('Error creating character hair:', error)
callback(false)
}
}
}