Renamed folder

This commit is contained in:
2024-12-28 22:12:59 +01:00
parent 0bc81ba4cc
commit e1ff2fefe1
49 changed files with 2 additions and 2 deletions

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import { BaseEvent } from '#application/base/baseEvent'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class AlertCommandEvent extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'alert')) {
return
}
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return callback(false)
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return callback(false)
}
const args = ChatService.getArgs('alert', data.message)
if (!args) {
return callback(false)
}
this.io.emit('notification', { title: 'Message from GM', message: args.join(' ') })
return callback(true)
} catch (error: any) {
this.logger.error('chat:alert_command error', error.message)
callback(false)
}
}
}

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import { BaseEvent } from '#application/base/baseEvent'
import DateManager from '#managers/dateManager'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class SetTimeCommand extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'time')) {
return
}
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Get arguments
const args = ChatService.getArgs('time', data.message)
if (!args) {
return
}
const time = args[0] // 24h time, e.g. 17:34
if (!time) {
return
}
await DateManager.setTime(time)
} catch (error: any) {
this.logger.error('command error', error.message)
callback(false)
}
}
}

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import { BaseEvent } from '#application/base/baseEvent'
import ZoneManager from '#managers/zoneManager'
import zoneManager from '#managers/zoneManager'
import ZoneCharacter from '#models/zoneCharacter'
import ZoneRepository from '#repositories/zoneRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class TeleportCommandEvent extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
// Check if character exists
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter) {
this.logger.error('chat:message error', 'Character not found')
return
}
const character = zoneCharacter.character
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
if (!ChatService.isCommand(data.message, 'teleport')) return
const args = ChatService.getArgs('teleport', data.message)
if (!args || args.length !== 1) {
this.socket.emit('notification', { title: 'Server message', message: 'Usage: /teleport <zoneId>' })
return
}
const zoneId = parseInt(args[0], 10)
if (isNaN(zoneId)) {
this.socket.emit('notification', { title: 'Server message', message: 'Invalid zone ID' })
return
}
const zone = await ZoneRepository.getById(zoneId)
if (!zone) {
this.socket.emit('notification', { title: 'Server message', message: 'Zone not found' })
return
}
if (character.zoneId === zone.id) {
this.socket.emit('notification', { title: 'Server message', message: 'You are already in that zone' })
return
}
// Remove character from current zone
zoneManager.removeCharacter(character.id)
this.io.to(character.zoneId.toString()).emit('zone:character:leave', character.id)
this.socket.leave(character.zoneId.toString())
// Add character to new zone
zoneManager.getZoneById(zone.id)?.addCharacter(character)
this.io.to(zone.id.toString()).emit('zone:character:join', character)
this.socket.join(zone.id.toString())
character.zoneId = zone.id
character.positionX = 0
character.positionY = 0
zoneCharacter.isMoving = false
this.socket.emit('zone:character:teleport', {
zone,
characters: ZoneManager.getZoneById(zone.id)?.getCharactersInZone()
})
this.socket.emit('notification', { title: 'Server message', message: `You have been teleported to ${zone.name}` })
this.logger.info('teleport', `Character ${character.id} teleported to zone ${zone.id}`)
} catch (error: any) {
this.logger.error(`Error in teleport command: ${error.message}`)
this.socket.emit('notification', { title: 'Server message', message: 'An error occurred while teleporting' })
}
}
}

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import { BaseEvent } from '#application/base/baseEvent'
import WeatherManager from '#managers/weatherManager'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class ToggleFogCommand extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'fog')) {
return
}
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
await WeatherManager.toggleFog()
} catch (error: any) {
this.logger.error('command error', error.message)
callback(false)
}
}
}

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import { BaseEvent } from '#application/base/baseEvent'
import WeatherManager from '#managers/weatherManager'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class ToggleRainCommand extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'rain')) {
return
}
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
await WeatherManager.toggleRain()
} catch (error: any) {
this.logger.error('command error', error.message)
callback(false)
}
}
}

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import { BaseEvent } from '#application/base/baseEvent'
import ZoneManager from '#managers/zoneManager'
import ZoneRepository from '#repositories/zoneRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class ChatMessageEvent extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!data.message || ChatService.isCommand(data.message)) {
return callback(false)
}
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter) {
this.logger.error('chat:message error', 'Character not found')
return callback(false)
}
const character = zoneCharacter.character
const zone = await ZoneRepository.getById(character.zone?.id!)
if (!zone) {
this.logger.error('chat:message error', 'Zone not found')
return callback(false)
}
if (await ChatService.sendZoneMessage(this.io, this.socket, data.message, character.id, zone.id)) {
return callback(true)
}
callback(false)
} catch (error: any) {
this.logger.error('chat:message error', error.message)
callback(false)
}
}
}