From e6adb959bab362293b6abd86c161c79a8e2f84e8 Mon Sep 17 00:00:00 2001 From: Dennis Postma Date: Sat, 25 Jan 2025 13:24:46 +0100 Subject: [PATCH] npm run format --- package-lock.json | 6 +++--- .../gameMaster/assetManager/characterHair/update.ts | 8 +------- src/events/gameMaster/mapEditor/update.ts | 7 +------ 3 files changed, 5 insertions(+), 16 deletions(-) diff --git a/package-lock.json b/package-lock.json index fd62316..861d836 100644 --- a/package-lock.json +++ b/package-lock.json @@ -2470,9 +2470,9 @@ "license": "BSD-3-Clause" }, "node_modules/bullmq": { - "version": "5.36.0", - "resolved": "https://registry.npmjs.org/bullmq/-/bullmq-5.36.0.tgz", - "integrity": "sha512-+08ghSARvO2W0VxYh5HO4AnrF7FZ0MC3Shig76HO6shsytMCrgXAvYwbfBufP2bd0HR9eI1a5J7xKazjXX7ogA==", + "version": "5.37.0", + "resolved": "https://registry.npmjs.org/bullmq/-/bullmq-5.37.0.tgz", + "integrity": "sha512-h/wf979+9uROyYpB8oTE44Py6JERCluCSd+ZFpCZlPsYh+wxAkqrfHsHHHKBgsNJp9odWLIY4SG+280EXzXiCQ==", "license": "MIT", "dependencies": { "cron-parser": "^4.9.0", diff --git a/src/events/gameMaster/assetManager/characterHair/update.ts b/src/events/gameMaster/assetManager/characterHair/update.ts index 7d80df2..27e1ab8 100644 --- a/src/events/gameMaster/assetManager/characterHair/update.ts +++ b/src/events/gameMaster/assetManager/characterHair/update.ts @@ -29,13 +29,7 @@ export default class CharacterHairUpdateEvent extends BaseEvent { const characterHair = await characterHairRepository.getById(data.id) if (!characterHair) return callback(false) - await characterHair - .setName(data.name) - .setGender(data.gender) - .setIsSelectable(data.isSelectable) - .setSprite(sprite) - .setUpdatedAt(new Date()) - .save() + await characterHair.setName(data.name).setGender(data.gender).setIsSelectable(data.isSelectable).setSprite(sprite).setUpdatedAt(new Date()).save() return callback(true) } catch (error) { diff --git a/src/events/gameMaster/mapEditor/update.ts b/src/events/gameMaster/mapEditor/update.ts index 56d5115..c4adfc1 100644 --- a/src/events/gameMaster/mapEditor/update.ts +++ b/src/events/gameMaster/mapEditor/update.ts @@ -96,12 +96,7 @@ export default class MapUpdateEvent extends BaseEvent { // Create and add new map objects for (const object of data.placedMapObjects) { - const mapObject = new PlacedMapObject() - .setMapObject(object.mapObject) - .setIsRotated(object.isRotated) - .setPositionX(object.positionX) - .setPositionY(object.positionY) - .setMap(map) + const mapObject = new PlacedMapObject().setMapObject(object.mapObject).setIsRotated(object.isRotated).setPositionX(object.positionX).setPositionY(object.positionY).setMap(map) map.placedMapObjects.add(mapObject) }