From e8ef160f2a856242eeeeaf4b81aa0b4c51810f40 Mon Sep 17 00:00:00 2001 From: Dennis Postma Date: Wed, 1 Jan 2025 22:50:58 +0100 Subject: [PATCH] Minor improvements --- src/entities/character.ts | 2 +- src/events/gameMaster/assetManager/characterHair/create.ts | 2 +- src/events/gameMaster/assetManager/characterType/delete.ts | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/entities/character.ts b/src/entities/character.ts index c5f46f4..ca9235a 100644 --- a/src/entities/character.ts +++ b/src/entities/character.ts @@ -18,7 +18,7 @@ export class Character extends BaseEntity { @PrimaryKey() id = randomUUID() - @ManyToOne(() => User) + @ManyToOne() user!: User @Property({ unique: true }) diff --git a/src/events/gameMaster/assetManager/characterHair/create.ts b/src/events/gameMaster/assetManager/characterHair/create.ts index d321fc9..994798c 100644 --- a/src/events/gameMaster/assetManager/characterHair/create.ts +++ b/src/events/gameMaster/assetManager/characterHair/create.ts @@ -9,7 +9,7 @@ export default class CharacterHairCreateEvent extends BaseEvent { private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise { try { - const character = await characterRepository.getById(this.socket.characterId as number) + const character = await characterRepository.getById(this.socket.characterId!) if (!character) return callback(false) if (character.role !== 'gm') { diff --git a/src/events/gameMaster/assetManager/characterType/delete.ts b/src/events/gameMaster/assetManager/characterType/delete.ts index 278626c..cf576a8 100644 --- a/src/events/gameMaster/assetManager/characterType/delete.ts +++ b/src/events/gameMaster/assetManager/characterType/delete.ts @@ -20,7 +20,7 @@ export default class CharacterTypeDeleteEvent { } private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise { - const character = await characterRepository.getById(this.socket.characterId as number) + const character = await characterRepository.getById(this.socket.characterId) if (!character) return callback(false) if (character.role !== 'gm') {