This commit is contained in:
Zaxiure
2024-09-20 21:58:38 +02:00
parent b772ade582
commit ed92663313
27 changed files with 117 additions and 68 deletions

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import { Object } from '@prisma/client'
import ObjectRepository from '../../../../repositories/objectRepository'
import CharacterManager from '../../../../managers/characterManager'
interface IPayload {}
@ -12,8 +13,9 @@ interface IPayload {}
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:list', async (data: any, callback: (response: Object[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
return
}

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@ -3,6 +3,7 @@ import { TSocket } from '../../../../utilities/types'
import path from 'path'
import fs from 'fs'
import prisma from '../../../../utilities/prisma'
import CharacterManager from '../../../../managers/characterManager'
interface IPayload {
object: string
@ -15,7 +16,8 @@ interface IPayload {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:remove', async (data: IPayload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
return
}

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@ -1,6 +1,7 @@
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import CharacterManager from '../../../../managers/characterManager'
type Payload = {
id: string
@ -21,7 +22,8 @@ type Payload = {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:update', async (data: Payload, callback: (success: boolean) => void) => {
if (socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
return
}

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@ -6,6 +6,7 @@ import fs from 'fs/promises'
import prisma from '../../../../utilities/prisma'
import sharp from 'sharp'
import logger from '../../../../utilities/logger'
import CharacterManager from '../../../../managers/characterManager'
interface IObjectData {
[key: string]: Buffer
@ -23,7 +24,8 @@ export default class ObjectUploadEvent {
private async handleObjectUpload(data: IObjectData, callback: (response: boolean) => void): Promise<void> {
try {
if (this.socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(this.socket);
if (character?.role !== 'gm') {
callback(false)
return
}

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@ -3,6 +3,7 @@ import { TSocket } from '../../../../utilities/types'
import path from 'path'
import fs from 'fs/promises'
import prisma from '../../../../utilities/prisma'
import CharacterManager from '../../../../managers/characterManager'
/**
* Handle game master new sprite event
@ -12,7 +13,11 @@ import prisma from '../../../../utilities/prisma'
export default function (socket: TSocket, io: Server) {
socket.on('gm:sprite:create', async (data: undefined, callback: (response: boolean) => void) => {
try {
if (socket.character?.role !== 'gm') {
if (!socket.characterId) return
const character = CharacterManager.getCharacterFromSocket(socket);
if(!character) return
if (character.role !== 'gm') {
callback(false)
return
}

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@ -4,6 +4,7 @@ import fs from 'fs'
import path from 'path'
import prisma from '../../../../utilities/prisma'
import logger from '../../../../utilities/logger'
import CharacterManager from '../../../../managers/characterManager'
type Payload = {
id: string
@ -24,7 +25,8 @@ export default class GMSpriteDeleteEvent {
}
private async handleSpriteDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
if (this.socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(this.socket);
if (character?.role !== 'gm') {
callback(false)
return
}

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import { Sprite } from '@prisma/client'
import SpriteRepository from '../../../../repositories/spriteRepository'
import CharacterManager from '../../../../managers/characterManager'
interface IPayload {}
@ -12,8 +13,9 @@ interface IPayload {}
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:sprite:list', async (data: any, callback: (response: Sprite[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
return
}

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@ -5,6 +5,7 @@ import type { Prisma, SpriteAction } from '@prisma/client'
import path from 'path'
import { writeFile, mkdir } from 'node:fs/promises'
import sharp from 'sharp'
import CharacterManager from '../../../../managers/characterManager'
type SpriteActionInput = Omit<SpriteAction, 'id' | 'spriteId' | 'frameWidth' | 'frameHeight'> & {
sprites: string[]
@ -28,7 +29,8 @@ interface ProcessedSpriteAction extends SpriteActionInput {
export default function (socket: TSocket, io: Server) {
socket.on('gm:sprite:update', async (data: Payload, callback: (success: boolean) => void) => {
if (socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
callback(false)
return
}

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@ -4,6 +4,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import logger from '../../../../utilities/logger'
import CharacterManager from '../../../../managers/characterManager'
type Payload = {
id: string
@ -24,7 +25,8 @@ export default class GMTileDeleteEvent {
}
private async handleTileDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
if (this.socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(this.socket);
if (character?.role !== 'gm') {
callback(false)
return
}

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import { Tile } from '@prisma/client'
import TileRepository from '../../../../repositories/tileRepository'
import CharacterManager from '../../../../managers/characterManager'
interface IPayload {}
@ -12,8 +13,9 @@ interface IPayload {}
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:list', async (data: any, callback: (response: Tile[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
return
}

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@ -1,6 +1,7 @@
import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import CharacterManager from '../../../../managers/characterManager'
type Payload = {
id: string
@ -15,7 +16,8 @@ type Payload = {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:update', async (data: Payload, callback: (success: boolean) => void) => {
if (socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
return
}

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@ -4,6 +4,7 @@ import { writeFile } from 'node:fs/promises'
import path from 'path'
import fs from 'fs/promises'
import prisma from '../../../../utilities/prisma'
import CharacterManager from '../../../../managers/characterManager'
interface ITileData {
[key: string]: Buffer
@ -17,7 +18,8 @@ interface ITileData {
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:upload', async (data: ITileData, callback: (response: boolean) => void) => {
try {
if (socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
callback(false)
return
}

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@ -3,6 +3,7 @@ import { TSocket } from '../../../utilities/types'
import ZoneRepository from '../../../repositories/zoneRepository'
import { Zone } from '@prisma/client'
import prisma from '../../../utilities/prisma'
import CharacterManager from '../../../managers/characterManager'
type Payload = {
name: string
@ -17,12 +18,13 @@ type Payload = {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:create', async (data: Payload, callback: (response: Zone[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
return
}
console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`)
console.log(`---GM ${character?.id} has created a new zone via zone editor.`)
let zoneList: Zone[] = []
try {
const zone = await prisma.zone.create({

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/types'
import ZoneRepository from '../../../repositories/zoneRepository'
import prisma from '../../../utilities/prisma'
import CharacterManager from '../../../managers/characterManager'
type Payload = {
zoneId: number
@ -14,12 +15,14 @@ type Payload = {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:delete', async (data: Payload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
return
}
console.log(`---GM ${socket.character?.id} has deleted a zone via zone editor.`)
console.log(`---GM ${character?.id} has deleted a zone via zone editor.`)
try {
const zone = await ZoneRepository.getById(data.zoneId)

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/types'
import { Zone } from '@prisma/client'
import ZoneRepository from '../../../repositories/zoneRepository'
import CharacterManager from '../../../managers/characterManager'
interface IPayload {}
@ -12,12 +13,13 @@ interface IPayload {}
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => {
if (socket.character?.role !== 'gm') {
console.log(`---Character #${socket.character?.id} is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
console.log(`---Character #${character?.id} is not a game master.`)
return
}
console.log(`---GM ${socket.character?.id} has requested zone list via zone editor.`)
console.log(`---GM ${character?.id} has requested zone list via zone editor.`)
try {
const zones = await ZoneRepository.getAll()

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/types'
import ZoneRepository from '../../../repositories/zoneRepository'
import { Zone } from '@prisma/client'
import CharacterManager from '../../../managers/characterManager'
interface IPayload {
zoneId: number
@ -14,11 +15,12 @@ interface IPayload {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:request', async (data: IPayload, callback: (response: Zone) => void) => {
if (socket.character?.role !== 'gm') {
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
return
}
console.log(`---GM ${socket.character?.id} has requested zone via zone editor.`)
console.log(`---GM ${character?.id} has requested zone via zone editor.`)
if (!data.zoneId) {
console.log(`---Zone id not provided.`)

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@ -5,6 +5,7 @@ import { Zone, ZoneEventTile, ZoneEventTileType, ZoneObject } from '@prisma/clie
import prisma from '../../../utilities/prisma'
import zoneManager from '../../../managers/zoneManager'
import logger from '../../../utilities/logger'
import CharacterManager from '../../../managers/characterManager'
interface IPayload {
zoneId: number
@ -33,15 +34,16 @@ interface IPayload {
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:zone_editor:zone:update', async (data: IPayload, callback: (response: Zone) => void) => {
if (socket.character?.role !== 'gm') {
logger.info(`User ${socket.character?.id} tried to update zone but is not a game master.`)
const character = CharacterManager.getCharacterFromSocket(socket);
if (character?.role !== 'gm') {
logger.info(`User ${character?.id} tried to update zone but is not a game master.`)
return
}
logger.info(`User ${socket.character?.id} has updated zone via zone editor.`)
logger.info(`User ${character?.id} has updated zone via zone editor.`)
if (!data.zoneId) {
logger.info(`User ${socket.character?.id} tried to update zone but did not provide a zone id.`)
logger.info(`User ${character?.id} tried to update zone but did not provide a zone id.`)
return
}
@ -49,7 +51,7 @@ export default function (socket: TSocket, io: Server) {
let zone = await ZoneRepository.getById(data.zoneId)
if (!zone) {
logger.info(`User ${socket.character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
logger.info(`User ${character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
return
}
@ -103,7 +105,7 @@ export default function (socket: TSocket, io: Server) {
zone = await ZoneRepository.getById(data.zoneId)
if (!zone) {
logger.info(`User ${socket.character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
logger.info(`User ${character?.id} tried to update zone ${data.zoneId} but it does not exist.`)
return
}