Renamed folder utilities > application, added baseEntity class, updated baseRepo class, removed prisma helper
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@ -1,7 +1,7 @@
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import { Server } from 'socket.io'
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import { CharacterHair } from '@prisma/client'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import characterHairRepository from '#repositories/characterHairRepository'
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import { CharacterHair } from '#entities/characterHair'
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interface IPayload {}
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@ -15,7 +15,7 @@ export default class characterHairListEvent {
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this.socket.on('character:hair:list', this.handleEvent.bind(this))
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}
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private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
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private async handleEvent(data: IPayload, callback: (response: CharacterHair[] | null) => void): Promise<void> {
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const items = await characterHairRepository.getAllSelectable()
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callback(items)
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}
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@ -1,7 +1,7 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import ZoneManager from '#managers/zoneManager'
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import { CharacterService } from '#services/characterService'
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@ -1,10 +1,10 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { Character } from '@prisma/client'
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import { TSocket } from '#application/types'
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import { Character } from '#entities/character'
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import CharacterRepository from '#repositories/characterRepository'
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import { CharacterService } from '#services/characterService'
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import { ZCharacterCreate } from '#utilities/zodTypes'
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import { gameLogger } from '#utilities/logger'
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import { ZCharacterCreate } from '#application/zodTypes'
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import { gameLogger } from '#application/logger'
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import { ZodError } from 'zod'
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export default class CharacterCreateEvent {
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@ -1,8 +1,9 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { Character, Zone } from '@prisma/client'
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import { TSocket } from '#application/types'
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import CharacterRepository from '#repositories/characterRepository'
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import { CharacterService } from '#services/characterService'
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import { Character } from '#entities/character'
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import { Zone } from '#entities/zone'
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type TypePayload = {
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characterId: number
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@ -1,8 +1,8 @@
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import { Socket, Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { Character } from '@prisma/client'
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import { TSocket } from '#application/types'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import { Character } from '#entities/character'
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export default class CharacterListEvent {
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constructor(
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