DB adjustments
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@ -0,0 +1,20 @@
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/*
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Warnings:
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- You are about to drop the column `isEnemy` on the `Sprite` table. All the data in the column will be lost.
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- You are about to drop the column `isPlayableCharacter` on the `Sprite` table. All the data in the column will be lost.
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- You are about to drop the column `type` on the `Sprite` table. All the data in the column will be lost.
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*/
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-- AlterTable
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ALTER TABLE `Object` ADD COLUMN `frameHeight` INTEGER NOT NULL DEFAULT 0,
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ADD COLUMN `frameSpeed` INTEGER NOT NULL DEFAULT 0,
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ADD COLUMN `frameWidth` INTEGER NOT NULL DEFAULT 0,
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ADD COLUMN `isAnimated` BOOLEAN NOT NULL DEFAULT false;
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-- AlterTable
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ALTER TABLE `Sprite` DROP COLUMN `isEnemy`,
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DROP COLUMN `isPlayableCharacter`,
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DROP COLUMN `type`,
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ADD COLUMN `frameHeight` INTEGER NOT NULL DEFAULT 0,
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ADD COLUMN `frameWidth` INTEGER NOT NULL DEFAULT 0;
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@ -6,7 +6,7 @@
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// 3. Generate Prisma Client and type-safe models based on schema
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// 3. Generate Prisma Client and type-safe models based on schema
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// npx prisma generate
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// npx prisma generate
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// 4. Create a new migration
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// 4. Create a new migration
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// npx prisma migrate dev --name init
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// npx prisma migrate dev --name [migration-name]
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// 5. Apply the migration
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// 5. Apply the migration
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// npx prisma migrate deploy
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// npx prisma migrate deploy
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@ -20,18 +20,17 @@ datasource db {
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}
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}
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model Sprite {
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model Sprite {
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id String @id @default(uuid())
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id String @id @default(uuid())
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name String
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name String
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origin_x Decimal @default(0)
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origin_x Decimal @default(0)
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origin_y Decimal @default(0)
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origin_y Decimal @default(0)
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type String
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frameSpeed Int @default(0)
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frameSpeed Int @default(0)
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frameWidth Int @default(0)
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isAnimated Boolean @default(false)
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frameHeight Int @default(0)
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isLooping Boolean @default(false)
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isAnimated Boolean @default(false)
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isPlayableCharacter Boolean @default(false)
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isLooping Boolean @default(false)
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isEnemy Boolean @default(false)
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createdAt DateTime @default(now())
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createdAt DateTime @default(now())
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updatedAt DateTime @updatedAt
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updatedAt DateTime @updatedAt
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}
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}
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model Tile {
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model Tile {
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@ -43,14 +42,18 @@ model Tile {
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}
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}
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model Object {
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model Object {
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id String @id @default(uuid())
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id String @id @default(uuid())
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name String
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name String
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tags Json?
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tags Json?
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origin_x Decimal @default(0)
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origin_x Decimal @default(0)
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origin_y Decimal @default(0)
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origin_y Decimal @default(0)
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createdAt DateTime @default(now())
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isAnimated Boolean @default(false)
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updatedAt DateTime @updatedAt
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frameSpeed Int @default(0)
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ZoneObject ZoneObject[]
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frameWidth Int @default(0)
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frameHeight Int @default(0)
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createdAt DateTime @default(now())
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updatedAt DateTime @updatedAt
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ZoneObject ZoneObject[]
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}
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}
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model Item {
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model Item {
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@ -12,25 +12,23 @@ class SpriteRepository {
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return prisma.sprite.findMany();
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return prisma.sprite.findMany();
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}
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}
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async create(name: string, origin_x: number, origin_y: number, type: string): Promise<Sprite> {
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async create(name: string, origin_x: number, origin_y: number): Promise<Sprite> {
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return prisma.sprite.create({
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return prisma.sprite.create({
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data: {
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data: {
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name,
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name,
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origin_x,
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origin_x,
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origin_y,
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origin_y
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type
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},
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},
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});
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});
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}
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}
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async update(id: string, name: string, origin_x: number, origin_y: number, type: string): Promise<Sprite> {
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async update(id: string, name: string, origin_x: number, origin_y: number): Promise<Sprite> {
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return prisma.sprite.update({
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return prisma.sprite.update({
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where: { id },
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where: { id },
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data: {
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data: {
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name,
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name,
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origin_x,
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origin_x,
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origin_y,
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origin_y
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type
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},
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},
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});
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});
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}
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}
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