import { SocketEvent } from '@/application/enums' import Logger, { LoggerType } from '@/application/logger' import type { TSocket } from '@/application/types' import { Character } from '@/entities/character' import MapManager from '@/managers/mapManager' import type MapCharacter from '@/models/mapCharacter' import CharacterRepository from '@/repositories/characterRepository' import { Server } from 'socket.io' export abstract class BaseEvent { protected readonly logger = Logger.type(LoggerType.GAME) private lastActionTimes: Map<string, number> = new Map() constructor( readonly io: Server, readonly socket: TSocket ) {} protected isThrottled(actionId: string, throttleTime: number): boolean { const now = Date.now() const lastActionTime = this.lastActionTimes.get(actionId) || 0 if (now - lastActionTime < throttleTime) { return true } this.lastActionTimes.set(actionId, now) return false } protected getMapCharacter(): MapCharacter | null { if (!this.socket.characterId) return null return MapManager.getCharacterById(this.socket.characterId) } protected async getCharacter(): Promise<Character | null> { if (!this.socket.characterId) return null const characterRepository = new CharacterRepository() return characterRepository.getById(this.socket.characterId) } protected async isCharacterGM(): Promise<boolean> { const character = await this.getCharacter() return character?.getRole() === 'gm' } protected sendNotificationAndLog(message: string): void { this.socket.emit(SocketEvent.NOTIFICATION, { title: 'Server message', message }) this.logger.error('Base event error', `Player ${this.socket.userId}: ${message}`) } protected handleError(context: string, error: unknown): void { console.log(error) const errorMessage = error instanceof Error ? error.message : error && typeof error === 'object' && 'toString' in error ? error.toString() : String(error) this.socket.emit(SocketEvent.NOTIFICATION, { title: 'Server message', message: `Server error occured. Please contact the server administrator.` }) this.logger.error('Base event error', errorMessage) } }