-- CreateTable CREATE TABLE `Sprite` ( `id` VARCHAR(191) NOT NULL, `name` VARCHAR(191) NOT NULL, `origin_x` DECIMAL(65, 30) NOT NULL DEFAULT 0, `origin_y` DECIMAL(65, 30) NOT NULL DEFAULT 0, `frameSpeed` INTEGER NOT NULL DEFAULT 0, `isAnimated` BOOLEAN NOT NULL DEFAULT false, `isLooping` BOOLEAN NOT NULL DEFAULT false, `isPlayableCharacter` BOOLEAN NOT NULL DEFAULT false, `isEnemy` BOOLEAN NOT NULL DEFAULT false, `createdAt` DATETIME(3) NOT NULL DEFAULT CURRENT_TIMESTAMP(3), `updatedAt` DATETIME(3) NOT NULL, PRIMARY KEY (`id`) ) DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci;