import { BaseEvent } from '#application/base/baseEvent' import WeatherManager from '#managers/weatherManager' import CharacterRepository from '#repositories/characterRepository' import ChatService from '#services/chatService' type TypePayload = { message: string } export default class ToggleFogCommand extends BaseEvent { public listen(): void { this.socket.on('chat:message', this.handleEvent.bind(this)) } private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise { try { // Check if command is fog if (!ChatService.isCommand(data.message, 'fog')) return // Check if character exists and is GM if (!(await this.isCharacterGM())) return const args = ChatService.getArgs('fog', data.message) await WeatherManager.setFogValue(Number(args![0])) } catch (error: any) { this.logger.error('command error', error.message) callback(false) } } }