import type { UUID } from '#application/types' import { BaseEvent } from '#application/base/baseEvent' import { Sprite } from '#entities/sprite' import SpriteRepository from '#repositories/spriteRepository' interface CopyPayload { id: UUID } export default class SpriteCopyEvent extends BaseEvent { public listen(): void { this.socket.on('gm:sprite:copy', this.handleEvent.bind(this)) } private async handleEvent(payload: CopyPayload, callback: (success: boolean) => void): Promise { try { if (!(await this.isCharacterGM())) return const spriteRepository = new SpriteRepository() const sourceSprite = await spriteRepository.getById(payload.id) if (!sourceSprite) { this.logger.error('gm:sprite:copy error', 'Source sprite not found') return callback(false) } // Populate source sprite with spriteActions await spriteRepository.getEntityManager().populate(sourceSprite, ['spriteActions']) const newSprite = new Sprite() await newSprite.setName(`${sourceSprite.getName()} (Copy)`).setSpriteActions(sourceSprite.getSpriteActions()).save() return callback(true) } catch (error) { this.logger.error(`Error copying sprite:`, String(error)) return callback(false) } } }