import { Server } from 'socket.io' import { TSocket } from '../../../../utilities/types' import prisma from '../../../../utilities/prisma' import characterRepository from '../../../../repositories/characterRepository' type Payload = { id: string name: string tags: string[] } export default class TileUpdateEvent { constructor( private readonly io: Server, private readonly socket: TSocket ) {} public listen(): void { this.socket.on('gm:tile:update', this.handleTileUpdate.bind(this)) } private async handleTileUpdate(data: Payload, callback: (success: boolean) => void): Promise { const character = await characterRepository.getById(this.socket.characterId as number) if (!character) return callback(false) if (character.role !== 'gm') { return } try { const Tile = await prisma.tile.update({ where: { id: data.id }, data: { name: data.name, tags: data.tags } }) callback(true) } catch (error) { console.error(error) callback(false) } } }