Files
server/src/socketEvents/login.ts
2024-09-28 02:18:31 +02:00

29 lines
721 B
TypeScript

import { Server } from 'socket.io'
import { TSocket } from '../utilities/types'
import { gameLogger } from '../utilities/logger'
export default class LoginEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('login', this.handleLogin.bind(this))
}
private handleLogin(): void {
try {
if (!this.socket.user) {
gameLogger.warn('Login attempt without user data')
return
}
this.socket.emit('logged_in', { user: this.socket.user })
gameLogger.info(`User logged in: ${this.socket.user.id}`)
} catch (error: any) {
gameLogger.error('login error', error.message)
}
}
}