2024-12-28 22:12:59 +01:00

43 lines
1.1 KiB
TypeScript

import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
export default class ItemCreateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:item:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, item?: any) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
const newItem = await prisma.item.create({
data: {
name: 'New Item',
itemType: 'WEAPON',
stackable: false,
rarity: 'COMMON',
spriteId: null
}
})
callback(true, newItem)
} catch (error) {
console.error('Error creating item:', error)
callback(false)
}
}
}