26 lines
737 B
TypeScript
26 lines
737 B
TypeScript
import { Server } from "socket.io";
|
|
import {TSocket} from "../../../utilities/Types";
|
|
import { Sprite } from '@prisma/client'
|
|
import SpriteRepository from '../../../repositories/SpriteRepository'
|
|
|
|
interface IPayload {
|
|
}
|
|
|
|
/**
|
|
* Handle game master list sprite event
|
|
* @param socket
|
|
* @param io
|
|
*/
|
|
export default function (socket: TSocket, io: Server) {
|
|
socket.on('gm:sprite:list', async (data: any, callback: (response: Sprite[]) => void) => {
|
|
|
|
if (socket.character?.role !== 'gm') {
|
|
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
|
return;
|
|
}
|
|
|
|
// get all sprites
|
|
const sprites = await SpriteRepository.getAll();
|
|
callback(sprites);
|
|
});
|
|
} |