29 lines
901 B
TypeScript
29 lines
901 B
TypeScript
import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import { Object } from '@prisma/client'
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import ObjectRepository from '../../../../repositories/objectRepository'
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import CharacterManager from '../../../../managers/characterManager'
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import characterRepository from '../../../../repositories/characterRepository'
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interface IPayload {}
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/**
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* Handle game master list object event
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* @param socket
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* @param io
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*/
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export default function (socket: TSocket, io: Server) {
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socket.on('gm:object:list', async (data: any, callback: (response: Object[]) => void) => {
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const character = await characterRepository.getById(socket.characterId as number);
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if (!character) return callback([])
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if (character.role !== 'gm') {
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return callback([])
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}
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// get all objects
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const objects = await ObjectRepository.getAll()
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callback(objects)
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})
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}
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