58 lines
1.6 KiB
TypeScript
58 lines
1.6 KiB
TypeScript
import { Server } from 'socket.io'
|
|
import { TSocket } from '../../../utilities/Types'
|
|
import prisma from '../../../utilities/Prisma'
|
|
import type { SpriteAction } from '@prisma/client'
|
|
import path from 'path'
|
|
import { writeFile } from 'node:fs/promises'
|
|
import fs from 'fs/promises'
|
|
import spriteRepository from '../../../repositories/SpriteRepository'
|
|
|
|
type Payload = {
|
|
id: string
|
|
name: string
|
|
spriteActions: SpriteAction[]
|
|
}
|
|
|
|
export default function (socket: TSocket, io: Server) {
|
|
socket.on('gm:sprite:update', async (data: Payload, callback: (success: boolean) => void) => {
|
|
if (socket.character?.role !== 'gm') {
|
|
return
|
|
}
|
|
|
|
try {
|
|
await prisma.sprite.update({
|
|
where: {
|
|
id: data.id
|
|
},
|
|
data: {
|
|
name: data.name,
|
|
spriteActions: {
|
|
deleteMany: {
|
|
spriteId: data.id
|
|
},
|
|
create: data.spriteActions.map((spriteAction) => ({
|
|
action: spriteAction.action,
|
|
origin_x: spriteAction.origin_x,
|
|
origin_y: spriteAction.origin_y,
|
|
isAnimated: spriteAction.isAnimated,
|
|
isLooping: spriteAction.isLooping,
|
|
sprites: spriteAction.sprites as string[],
|
|
}))
|
|
}
|
|
}
|
|
})
|
|
|
|
const public_folder = path.join(process.cwd(), 'public', 'sprites', data.id)
|
|
|
|
// Ensure the folder exists
|
|
await fs.mkdir(public_folder, { recursive: true })
|
|
|
|
const sprite = await spriteRepository.getById(data.id)
|
|
|
|
callback(true)
|
|
} catch (error) {
|
|
console.error(error)
|
|
callback(false)
|
|
}
|
|
})
|
|
} |