Files
server/src/events/gameMaster/assetManager/tile/list.ts
2025-01-04 20:11:34 +01:00

26 lines
748 B
TypeScript

import { BaseEvent } from '#application/base/baseEvent'
import { Tile } from '#entities/tile'
import TileRepository from '#repositories/tileRepository'
interface IPayload {}
export default class TileListEven extends BaseEvent {
public listen(): void {
this.socket.on('gm:tile:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: Tile[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
// Get all tiles
const tileRepository = new TileRepository()
const tiles = await tileRepository.getAll()
return callback(tiles)
} catch (error) {
this.logger.error('gm:tile:list error', error)
return callback([])
}
}
}