29 lines
854 B
TypeScript
29 lines
854 B
TypeScript
import { Server } from 'socket.io'
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import { TSocket } from '../../../../utilities/types'
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import { Tile } from '@prisma/client'
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import TileRepository from '../../../../repositories/tileRepository'
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import CharacterManager from '../../../../managers/characterManager'
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import characterRepository from '../../../../repositories/characterRepository'
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interface IPayload {}
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/**
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* Handle game master list tile event
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* @param socket
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* @param io
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*/
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export default function (io: Server, socket: TSocket) {
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socket.on('gm:tile:list', async (data: any, callback: (response: Tile[]) => void) => {
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const character = await characterRepository.getById(socket.characterId as number)
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if (!character) return
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if (character.role !== 'gm') {
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return
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}
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// get all tiles
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const tiles = await TileRepository.getAll()
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callback(tiles)
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})
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}
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