Files
server/src/services/characterTeleportService.ts
2025-02-16 19:16:50 +01:00

111 lines
4.1 KiB
TypeScript

import { SocketEvent } from '@/application/enums'
import Logger, { LoggerType } from '@/application/logger'
import type { UUID } from '@/application/types'
import { Character } from '@/entities/character'
import MapManager from '@/managers/mapManager'
import SocketManager from '@/managers/socketManager'
import MapCharacter from '@/models/mapCharacter'
import MapRepository from '@/repositories/mapRepository'
import CharacterMoveService from '@/services/characterMoveService'
interface TeleportOptions {
targetMapId: UUID
targetX: number
targetY: number
rotation?: number
isInitialJoin?: boolean
character?: Character
}
class CharacterTeleportService {
private readonly logger = Logger.type(LoggerType.GAME)
public async teleportCharacter(characterId: UUID, options: TeleportOptions): Promise<boolean> {
try {
const { socket, targetMap, mapCharacter } = await this.validateTeleportRequest(characterId, options)
if (!socket || !targetMap || !mapCharacter) return false
const currentMapId = mapCharacter.character.map.id
const currentMap = MapManager.getMapById(currentMapId)
const io = SocketManager.getIO()
// Update character position and map
await this.updateCharacterPosition(mapCharacter, options, targetMap)
// Handle same map teleport
if (currentMapId === options.targetMapId && !options.isInitialJoin) {
CharacterMoveService.broadcastMovement(mapCharacter.character, false)
return true
}
// Handle map transition
await this.handleMapTransition(socket, io, currentMapId, currentMap, options.targetMapId, targetMap, characterId, mapCharacter)
return true
} catch (error) {
this.logger.error(`Teleport error for character ${characterId}: ${error}`)
return false
}
}
private async validateTeleportRequest(characterId: UUID, options: TeleportOptions) {
const socket = SocketManager.getSocketByCharacterId(characterId)
const targetMap = MapManager.getMapById(options.targetMapId)
if (!socket || !targetMap) {
this.logger.error(`Teleport failed - Missing socket or target map for character ${characterId}`)
return { socket: null, targetMap: null, mapCharacter: null }
}
if (options.isInitialJoin && !options.character) {
this.logger.error('Initial join requires character data')
return { socket, targetMap, mapCharacter: null }
}
const existingCharacter = !options.isInitialJoin && MapManager.getCharacterById(characterId)
const mapCharacter = options.isInitialJoin ? new MapCharacter(options.character!) : existingCharacter || null
if (!mapCharacter) {
this.logger.error(`Teleport failed - Character ${characterId} not found in MapManager`)
}
return { socket, targetMap, mapCharacter }
}
private async updateCharacterPosition(mapCharacter: MapCharacter, options: TeleportOptions, targetMap: any) {
await mapCharacter
.getCharacter()
.setPositionX(options.targetX)
.setPositionY(options.targetY)
.setRotation(options.rotation ?? 0)
.setMap(targetMap.getMap())
.save()
}
private async handleMapTransition(socket: any, io: any, currentMapId: UUID | undefined, currentMap: any, targetMapId: UUID, targetMap: any, characterId: UUID, mapCharacter: MapCharacter) {
// Clean up current map
if (currentMapId && currentMap) {
socket.leave(currentMapId)
await currentMap.removeCharacter(characterId)
io.in(currentMapId).emit(SocketEvent.MAP_CHARACTER_LEAVE, characterId)
}
// Join new map
socket.join(targetMapId)
targetMap.addCharacter(mapCharacter.getCharacter())
const mapRepository = new MapRepository()
const map = await mapRepository.getById(targetMapId)
await mapRepository.getEntityManager().populate(map!, mapRepository.POPULATE_TELEPORT as any)
// Notify clients
io.in(targetMapId).emit(SocketEvent.MAP_CHARACTER_JOIN, mapCharacter)
socket.emit(SocketEvent.MAP_CHARACTER_TELEPORT, {
mapId: targetMapId,
characters: targetMap.getCharactersInMap()
})
}
}
export default new CharacterTeleportService()