server/src/server.ts

95 lines
2.6 KiB
TypeScript

import { createServer as httpServer, Server as HTTPServer } from 'http'
import cors from 'cors'
import express, { Application } from 'express'
import { Server as SocketServer } from 'socket.io'
import config from '#application/config'
import Database from '#application/database'
import Logger, { LoggerType } from '#application/logger'
import ConsoleManager from '#managers/consoleManager'
import DateManager from '#managers/dateManager'
import HttpManager from '#managers/httpManager'
import QueueManager from '#managers/queueManager'
import SocketManager from '#managers/socketManager'
import UserManager from '#managers/userManager'
import WeatherManager from '#managers/weatherManager'
import ZoneManager from '#managers/zoneManager'
import { Authentication } from '#middleware/authentication'
export class Server {
private readonly app: Application
private readonly http: HTTPServer
private readonly io: SocketServer
private readonly logger = Logger.type(LoggerType.APP)
/**
* Creates an instance of GameServer.
*/
constructor() {
this.app = express()
this.app.use(
cors({
origin: config.CLIENT_URL,
methods: ['GET', 'POST', 'PUT', 'DELETE', 'OPTIONS'], // Add supported methods
allowedHeaders: ['Content-Type', 'Authorization'], // Add allowed headers
credentials: true
})
)
this.app.use(express.json())
this.app.use(express.urlencoded({ extended: true }))
this.http = httpServer(this.app)
this.io = new SocketServer(this.http)
this.io.use(Authentication)
}
/**
* Start the server
*/
public async start() {
// Connect to database
try {
await Database.initialize()
} catch (error: any) {
this.logger.error(`Database connection failed: ${error.message}`)
process.exit(1) // Exit if database connection fails
}
// Start the server
try {
this.http.listen(config.PORT, config.HOST)
this.logger.info(`Socket.IO running on port ${config.PORT}`)
} catch (error: any) {
this.logger.error(`Socket.IO failed to start: ${error.message}`)
}
// Load HTTP manager
await HttpManager.boot(this.app)
// Load queue manager
await QueueManager.boot(this.io)
// Load user manager
await UserManager.boot()
// Load date manager
// await DateManager.boot(this.io)
// Load weather manager
// await WeatherManager.boot(this.io)
// Load zoneEditor manager
await ZoneManager.boot()
// Load console manager
await ConsoleManager.boot(this.io)
// Load socket manager
await SocketManager.boot(this.io)
}
}
// Start the server
const server = new Server()
server.start()