116 lines
3.5 KiB
TypeScript

import fs from 'fs'
import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import Database from '#application/database'
import Storage from '#application/storage'
import { AssetData, UUID } from '#application/types'
import SpriteRepository from '#repositories/spriteRepository'
import TileRepository from '#repositories/tileRepository'
import MapRepository from '#repositories/mapRepository'
export class AssetsController extends BaseController {
/**
* List tiles
* @param req
* @param res
*/
public async listTiles(req: Request, res: Response) {
const assets: AssetData[] = []
const tiles = await TileRepository.getAll()
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List tiles by map
* @param req
* @param res
*/
public async listTilesByMap(req: Request, res: Response) {
const mapId = req.params.mapId as UUID
if (!mapId) {
return this.sendError(res, 'Invalid map ID', 400)
}
const map = await MapRepository.getById(mapId)
if (!map) {
return this.sendError(res, 'Map not found', 404)
}
const assets: AssetData[] = []
const tiles = await TileRepository.getByMapId(mapId)
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List sprite actions
* @param req
* @param res
*/
public async listSpriteActions(req: Request, res: Response) {
const spriteId = req.params.spriteId as UUID
if (!spriteId) {
return this.sendError(res, 'Invalid sprite ID', 400)
}
const sprite = await SpriteRepository.getById(spriteId)
if (!sprite) {
return this.sendError(res, 'Sprite not found', 404)
}
await Database.getEntityManager().populate(sprite, ['spriteActions'])
const assets: AssetData[] = sprite.spriteActions.getItems().map((spriteAction) => ({
key: sprite.getId() + '-' + spriteAction.getAction(),
data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
updatedAt: sprite.getUpdatedAt(),
originX: Number(spriteAction.getOriginX().toString()),
originY: Number(spriteAction.getOriginY().toString()),
isAnimated: spriteAction.getIsAnimated(),
frameRate: spriteAction.getFrameRate(),
frameWidth: spriteAction.getFrameWidth(),
frameHeight: spriteAction.getFrameHeight(),
frameCount: spriteAction.getSprites()?.length
}))
return this.sendSuccess(res, assets)
}
/**
* Download asset
* @param req
* @param res
*/
public async downloadAsset(req: Request, res: Response) {
const { type, spriteId, file } = req.params
const assetPath = type === 'sprites' && spriteId ? Storage.getPublicPath(type, spriteId, file) : Storage.getPublicPath(type, file)
if (!fs.existsSync(assetPath)) {
this.logger.error(`File not found: ${assetPath}`)
return this.sendError(res, 'Asset not found', 404)
}
res.sendFile(assetPath, (err) => {
if (err) {
this.logger.error('Error sending file:' + err)
this.sendError(res, 'Error downloading the asset', 500)
}
})
}
}